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Hale to the Commander

EuroGamer: "Jennifer Hale speaks about her two decades voice-acting, fame and garnering respect in games."

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eurogamer.net
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The craft of voice acting with Jennifer Hale

Famed actress Jennifer Hale discusses the modern landscape of voice acting and how developers can collaborate with performers to make better games.

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gamedeveloper.com
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From Bastila To Shepard: Voice Acting Legend Jennifer Hale Dives Deep Into Her Most Iconic Roles

The voice behind Bastila Shan talks legacy, plot twists, bringing unforgettable characters to life, and the power of storytelling.

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buzzfeed.com
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Voice actress Jennifer Hale reveals low pay for Metal Gear Solid role

In a recent episode of the podcast "My Perfectly Imperfect Voice Actor," Jennifer Hale opened up about her experience as a voice actress in the video game industry.

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pslegends.com
953d ago Replies(1)
ApocalypseShadow952d ago

Check the contract before signing anything. Research the company and its revenue/profit when it comes to games. Learn about the developer/producer that was/is known to make hit games that sell and how much voice actors were paid for their services. If you want more, ask.

I'd bet the Mario voice actor made bank during his time as the character, probably read the contract with his lawyer and made money on appearances.

It is rather low for what the game made. But she accepted the offer. Nothing else to be said.

Gardenia952d ago (Edited 952d ago )

Those were different times. And like the article says, they didn't know Metal Gear Solid would become a huge success.

Even so, the voice acting in MGS1 is one of the best out there.

CrimsonWing69952d ago

But that was a time when dev costs and pay were low, especially with the game industry.

What was the average for salaries and wages back then?

Gabrielmpf952d ago

Kinda odd that you accept the offer and complain later that the pay was low. That's on you.

Profchaos951d ago

I can only think that if games take 5 years or more to develop or ten in some cases the money you signed up for is simply not worth at much by the end of the project.

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