
Rush Bros is a platform game with many elements of Super Meat Boy mixed with a rhythm game. All this looks great and if the analysis is up around then it would be really a fantastic game, however the good news are almost there. All that is well thought out and implemented in Rush Bros eventually be hindered by the controls that really need many improvements. Whenever I try to do something as a player and can not do it just because the controls do not respond the way I want, I have to think the game needs work or is convicted of a bad implementation.
The game's story is the two DJs who want to face each other. This results of course in a game, not a battle of DJs normal but the two to run as much as get a route seen from a side-scroll. The goal in sugarcane level is therefore coming to an end as soon as possible. There are several possible ways, faster, slower, more or less traps and power-ups. It's actually quite traditional. There really is not anything very innovative here. If...

Hardcore Gamer: The must-haves here are Super Hexagon, Rush Bros., VVVVVV, Guns of Icarus Online and Ridge Racer Unbounded.

Hardcore Gamer: The folks at the Indie Gala bundles are back with an interstellar collection of games.

Rush Bros., developed by XLYA Entertainment is a platform-based game that lets the player control how each level reacts all by changing music. The game is unique because of the intelligence behind how each moving object is able to change scenarios simply by the beat of the music.
Simply put, the background artwork is beautiful. It adds a great touch to a game that under-delivers in the gameplay department. Each level has a unique touch of a different background that dazzles the player. Had the game not included such beautiful artwork I don’t believe it would have been greenlit.