IGN played the follow-up to Heavy Rain at E3, and man, the controls are not working at the moment.

Elliot Page and Quantic Dream are developing a television series adaptation based on the video game Beyond: Two Souls.
Ever since Heavy Rain, I've been supporting Quantic Dream. They put heart and soul into their work and create art.
That art might not be for everyone, but it's polished, well designed and engaging for those that enjoy it.
This is actually my favorite Quantic Dream game. I thought the story, supernatural stuff, and cast was great and super interesting. Hopefully the show will be good.

DSOGaming writes: "Quantic Dream has just released Detroit: Become Human, Heavy Rain and Beyond: Two Souls on the PC, and has removed Denuvo from them."

Quantic Dream revealed the upcoming Steam Release of its games Detroit: Become Human, Beyond: Two Souls, and Heavy Rain coming "soon."
Sony is expanding their PC approach beyond (no pun intended) Epic Store realm.
Steam official pages:
Heavy Rain
https://store.steampowered....
Beyond: Two Souls
https://store.steampowered....
Detroit: Become Human
https://store.steampowered....
When the crazy Xbox fans completely falsify facts to meet their agenda it really just makes you question how desperate these people are and how brainwashed they’ve become.
I blame Sony, you can only take a beating for so long and Sony been laying the fist into them for three generations now.
The controls for heavy rain sucked too. Why doesnt Quantum Dream just make good controls for once. Please!
Bad controls would be no surprise - what was Heavy Rain, hold R1 to walk? Why?!
Colin Moriarty everyone. A gaming journalist who plays inverted (same as me) but can't play a game with the controls the normal way around. I can, it takes about 5 minutes to adjust so for him to say he couldn't play it is absolutely ridiculous.
The other concerns about the bizarre controller mappings are a bit worrying though, but then again, when has Quantic Dream ever done anything normally.
I love their control schemes. I'm sorry?
Adapt and overcome.