
Zac Elawar from Capsule Computers wrote:
"Marvel Heroes is an MMO-ARPG in the vein of Diablo II, which is largely due to the involvement of now President and COO of Gazillion Entertainment, David Brevik – a game developer who worked on the concept and development of the Diablo series. The game is free-to-play and gives players an expertly-written story by Marvel super-scribe Brian Michael Bendis to sink their teeth into, presented in-gameplay and through well-drawn motion comic cutscenes. 26 playable characters are available at launch, but the question is; is it really any fun being a superhero in this instance?"

In a new interview with VideoGamer, Diablo creator David Brevik looks back on Disney's closure of Marvel Heroes developer Gazillion.

A non-profit educational group is looking to buy the Marvel Heroes license to either maintain the MMOARPG as-is or use it to build an entirely new game.
Why campaign is set to "Flexible goal"? Like "We desperately need $450 000, but hey, we'll settle for any amount of money you'll give to us. And we won't have to do a damn thing.".
They say in Indiegogo campaign: "To achieve our plan, we are currently seeking a minimum of $450k – $900k". MINIMUM of $450k, so why "flexible"?
Next, they say that currently, "creditors claims totaling at $900K" and "The closer our offer is to those claims, the greater our chances of success". A chance costs $450 000.
They're also saying that "One downside is that Gazillion has spent millions to license the use of characters and story lines over the years", where will they get millions for a license? Another campaign? Aggressive microtransactions? Oh, right, "Unless millions are raised to fund this campaign, the odds of this option being successful are very limited."
Even their Paragon university website has "Coming Soon" on it and "Elder mage" have only one "news" and copy-pasted content from Indiegogo campaign. Sounds like a scam to me.

Chris and Colby are back with Episode 2 of the Gaming Historia podcast. In this episode, we use the imminent closure of Paragon as a jumping off point to discuss Digital Gaming and how it affects gaming as a whole. In addition, we get a little off topic about questionable things that are done with amiibos.