
GenGAME writes: Microsoft pulled a 180 earlier today when they announced that, due to negative feedback from fans, they were getting rid of all DRM on Xbox One. This decision was welcome news for most Xbox fans, but it came with a price. Without an authentication system in place, Microsoft says they will have to remove digital sharing features such as roaming and the family library sharing plan. Microsoft says that you can’t have cloud-sharing without required daily check-ins and authentication codes, but I disagree.

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

LucasArts gave Jango Fett his own game in 2002, and it pulled Star Wars into a much dirtier, rougher, and more interesting corner of the galaxy.

Dear team,
Xbox has always been different.
We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new ways to connect, from friends lists and achievements to parties and play across devices. Today, Xbox reaches over 500 million players around the world, with some of the most important franchises in entertainment.
If they go back to exclusive games it at least shows that they are finally getting it. They would be turning down immediate money for something that will potentially workout in the long term.
Only issue is they've already opened Pandora's box. A lot of their base has moved to PC or jumped to PS. So will be a long road to get back on track.
We have been saying this from day one exclusives are a must if you are going to be selling hardware look at Nintendo and Sony before Jim Ryan. That's the proven formula. You had some that were deluded and blinded by loyalty accepting that multiplat was the future and that MS was merely getting ahead of where the industry was headed, but at least they can finally see the light and agree with what everyone has been saying for a decade+
Despite all of that, it's clear that Microsoft's Xbox division is broken beyond repair.
The DRM will be back, disagree with me now and I will be back later to laugh at you.
They are not going to throw years of research away they will just delay it long enough to meet their desired sales then lock everyone in and throw away the key.
http://i.imgur.com/QlwzbP2....
I've been saying it from the start.The cloud BS was just the scapegoat to justify the DRM.
No DRM, no need to shout about the cloud anymore.
Wait, what is this...? An article from gaming media that makes sense and uses logic?
Why, I never...
"the cloud" and "cloud computing" are two different things. I have a "cloud" at home, can't do $h!t with it but read and write information, mainly pics and videos. Setting up servers and infrastructure for actually IP cloud computing is a little bit different.
dear gaming "journalists" at gengame,
quit complaining, you were probably one of the many sites crying about the horrible, draconian policies to begin with.
just be happy that they made the right decision by reversing them.