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100°

XBLA rejected Ketsui and Dodonpachi

In a recent issue of Japan's Famitsu Xbox magazine was an interview with Masaki Sakari of 5pb - who are currently porting over two very popular Cave top down shooters Dodonpachi Daioujou Black Label X and Ketsui X to the Xbox 360 as a retail product. In the interview Sakari has a short vent about why they went for a retail product:

Zhuk6643d ago

this is disgraceful behaviour, considering that these two games are of such amazing quality

IQUITN4G6643d ago

They are good but i'm much rather we got Radiant

6643d ago
Sanjuro6643d ago

Damn! I would have bought a 360 for these two games.
Might still import a Japanese 360 for them, but with the reliability problems, maybe not...

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer46d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde44d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy44d ago

And then MK1 killed it again.

DivineHand12544d ago (Edited 44d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net