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250°

Metal Gear Solid V 60FPS Trailer

With the arrival of the next-gen era upon us, developers are looking at the raw hardware capabilities of the new consoles and wondering exactly how to use the vast increase in horsepower available to them.

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eurogamer.net
WorldGamer4713d ago

This looks phenomenal. I hope Konami can hit there targets for this game, I'm really looking forward to it.

GentlemenRUs4713d ago

Don't really think Open-World will suit MGS, But whatever... I'll end up falling in love with it like with all MGS games ;)

Unicron4713d ago

I think it can, as you'll obviously still have mission goals (like saving Kaz, seen in the trailer). It's really going to depend on the systems like guards, vehicle patrols, etc

GentlemenRUs4713d ago

As long as they keep the Item windows and radar, Then I don't care =D

I_am_Batman4713d ago (Edited 4713d ago )

I think Kojima is one of the most perfectionistic people in the game industry. If he thinks MGS V has to be open world I would just trust him.

I really like that this Trailer is in 60 fps. How come you still can't upload 60fps videos on youtube?

ginsunuva4713d ago

Cause the only 60fps videos on Youtube would be some games.

MizTv4713d ago

I wonder if there will be a lvl up system?
I would like that

Timesplitter144713d ago (Edited 4713d ago )

I think open-world will be PERFECT for MGS.

Remember that segment of MGS3 where you had to assault a small base in the jungle? With a radio tower and a heli? And if you blew up the radio tower, guards couldn't use their radios anymore?

Imagine having a game where you have to plan your assault on bases like that all the time. You can do it any way you want; observe guard patrols, plant explosives, prepare your escape route, etc.... It'll be glorious.

I personally think stealth is much more satisfying when it's not already planned to happen (when you don't follow a single route that devs have designed for you). Open-world stealth gives you a bigger sense of accomplishment

+ Show (1) more replyLast reply 4713d ago
Bob Dole4713d ago

Well the first ten seconds of video that took a minute or two to load looked amazing!

GamePeace4713d ago

FoxEngine is developed more for consoles than PC, so it doesn't matter to me. Ps3/Xbox 360/PC/Xbox One = 30fps,
Ps4 = 60fps

I_am_Batman4713d ago (Edited 4713d ago )

"Ps3/Xbox 360/PC/Xbox One = 30fps,
Ps4 = 60fps"

You can't say PC = 30fps cause it depends on the hardware you have in the PC. It may run at a way higher framerate on a high end PC.

GamePeace4713d ago

Like Planetside 2? Where People with GTX 680 run the game at 30fps? Man, we don't even know if the PC version will see daylight.

kevnb4713d ago

if the game can run at a steady 30 fps on current consoles, it can run at 60 on current mid range PC depending on settings. On pc people usualy play at much higher settings and resolution though. And Planetside 2 has nothing to do with it, the game wouldnt even run on current consoles in its current state.

Tundra4713d ago

PC games can run an unlimited amount of fps. In very rare occasions do developers lock the fps for PC.

GamePeace4713d ago

Yes, on the occasion of Dark Souls, one of my favorite games. I played Ps3 and PC, Ps3 was better. Then a modder comes and want his fps mod to be better than years of work from the devs on the game performance. I must laugh my ass off.

Tundra4713d ago

Then your reply to me contradicts your original comment. The FoxEngine is multiplatform engine aka it's designed to work with a wide range of hardware. Your favorite next-gen console is designed after the most common architecture for PC, x86. If the PS4 version is 60 fps, there's no reason for the PC version not to be the same or higher.

You also discredit modders for no apparent reason. They work on these mods because it's their passion.

See: Elder Scrolls V mods

mirroredge4713d ago

Mgs show in ms conference this mean the game will be first develop for xbox one then ps4 it should be 60 frame only on xbox one and ps4 will be less then 60 frame remember when hideo kojima shows mgs rising then he said this game first devolp for xbox 360

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40°

Metal Gear Solid V: The Phantom Pain - Brutal Backlog

Over ten years after its release, does Metal Gear Solid V: The Phantom Pain still impress? Jump Dash Roll returns to Snake's world for this Brutal Backlog.

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jumpdashroll.com
CrimsonWing6977d ago

I don’t think I’ve ever quite experienced an unfinished game that was slapped together with duct tape and construction paper to be sold as a finished product, basically making you replay the same missions and include a story that clearly was missing so much of the plot, like I did with this game.

I’m actually shocked that it doesn’t get calls out for this more.

franwex77d ago

It did. But the gameplay loop is still pretty good.

70°

CoPilot: Gaming Chat is an amazing revelation - A true gamer friend at your side

CG writes: In this video, we take Microsoft's Copilot for a spin and talk about gaming and AI influences, and the implications of that. We talked about a possible Metal Gear Solid V remaster, Deus Ex remaster, Hitman Blood-Money mission, and more. Imagine trying to talk gaming with non-gaming friends in real-life and after 5 seconds, they switch off and possibly yawn. Well, CoPilot isn't like that, instead it's like talking to a like-minded gaming fan who is totally on your level. The public version of CoPilot released in Feb 2023 and already it's become almost indistinguishable from a real person.

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cramgaming.com
210°

Metal Gear Solid 5, Nearly After A Decade, Is Still A Timeless Classic

The Metal Gear series, led by Kojima, pioneered the stealth genre, creating a masterclass in storytelling and gameplay.

SimpleSlave708d ago (Edited 708d ago )

No. But MGS5: Ground Zeroes might actually be one of the greatest Game Demo ever, if not the best.

xHeavYx708d ago

I know a lot of people didn't, but I actually liked that story twist at the end. The game was fun and all, but I wouldn't call it a timeless classic.

Cacabunga707d ago

Metal Gear legend stopped with number 4.
MGS5 needed a year or 2 more of development to be maybe among the classics.. it was clearly rushed, especially at the end. The story teaches us absolutely nothing new.

just_looken708d ago

A demo is free that was a $40 cry for help as later we would know konami did not want to fun hideo and his team anymore that is why we got the unfinished phantom pain.

-Foxtrot708d ago (Edited 708d ago )

Meh

Great stealth gameplay but the game was just average.

Bland open world that felt lifeless, the story felt shoehorned in, unfinished story etc. The whole thing was just average to me compared to the other main titled games.

I would have rather preferred it if they kept Ground Zeroes for the main game as the opening and the rest of the game turns into a Metal Gear 1 & 2 remake to bring things full circle.

just_looken708d ago

If you dig around they had old behind trhe scenes of phantom pain vids and books wrote around the time.

Before funding was puled the main idea was to keep peace walker coop it was in the games early builds and that end game were your building your base that was suppose to be metal gear one.

You as the fake big boss was going to make your own metal gear one map aka your base (outer heaven) then me as sold snake use the mode that is in the game invade/defeat the base even fight your current version of metal gear that was in the game but not finished.

So your idea was on the table bit got canned.

CrimsonWing69708d ago (Edited 708d ago )

Like hell it is. That was the first time I became aware of being sold an unfinished game and was blown away about blind fanboys saying it was some perfect game.

Yea, the first few chapters were great until they do that thing halfway and make you replay all the missions again. Then little things like capturing animals but only seeing a JPEG unlike 3 where everything was modeled out. Areas were massive, desolate, and boring to look at.

Game was a massive let down for me and the potential was so high for it. Honestly, this was one of the most disappointing games I ever played. What’s worse is it starts off brilliant. You literally play through until you get to the point where you could tell they just stopped developing and then quickly used glue and construction paper to “finish” it and then sold it. Quite frankly, that’s insulting to consumers and fans.

Inverno708d ago

People have selective memory. This game had huge drama attached to it, what Konami did to Kojima and this game was horrible. Now they praise Konami cause they revived Silent Hill, even though SH looks half arsed too.

CrimsonWing69708d ago

I dunno if they’re getting much praise after the Silent Hill 2 debacle. Makes me scared sh*tless for the MGS 3 Remake…

Michiel1989707d ago

I don't wanna defend konami, but Kojima had 7 years to make the game, it's not that weird for a publisher to expect a game to be finished in that amount of time.

Also no one is praising konami from what I've seen, they're just excited that a Silent Hill game is releasing

CrimsonWing69707d ago (Edited 707d ago )

@Michiel1989

You’re absolutely correct. Look, the dude is a visionary and has brought us some incredible games, but he constantly would go over budget and could never stick to a deadline. I don’t know if people remember the MGS 4 trailers but it became a joke when you’d see a release date and then they crossed it out in the next trailer to give another.

What a lot of people don’t know is there’s a certain amount of money given for development and marketing. When you go over the budget and add additional marketing over the deadline it isn’t cheap. MGS GZ and V were laughable to me for the amount of time he had to develop them and he spent even more time on the engine that wasn’t anything revolutionary to me. I mean, GZ was nothing more than a demo and they released that art like $40 I think, probably to further help fund V. He then spent money for Kiefer Sutherland who did nothing for the character, which I think Kojima just wanted because he’s a fan.

Konami just had enough and said this is the deadline and you’re done after this. It’s business, but fans took it personal. I mean look at this Overdose game he’s been doing.,, like when is that ever coming out?

Michiel1989706d ago

I kind of forgot about overdose but yeah exactly my thoughts. He has made some of the best games out there and definitely deserves time to create his new masterpiece, but it's not a bottomless well.

This is pure speculation but I imagine he got around 4 years to make the game excluding pre-production. If after those 4 years the game is nowhere near being done, the relationship will be strained between them one way or another.

about the konami being praised thing, if let's say blizzard announces world of warcraft 2 today I'll be excited as hell for the game, but that doesn't mean my opinion of blizzard changes only a tiny bit cause they're still trash.

+ Show (1) more replyLast reply 706d ago
Yui_Suzumiya707d ago

Yeah, it was the only MGS I didn't play and this is coming from someone who got back into gaming after skipping a generation due to MGS4 back in 2008. It just seems to be the complete opposite of the MGS I always knew and loved (1-4).

JEECE708d ago

Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.

Storm23708d ago

I don't think there is any argument. The gameplay was incredible. But yeah...disappointed in the rest. Could have been incredible but...well...we all know what happened...

JEECE706d ago

I don't think there is much of one either but apparently some people found the world very boring compared to the more linear structures of other entries so I didn't make a definitive statement in order to acknowledge the outliers.

DarXyde707d ago

The thing about Metal Gear Solid is that the narrative is what determines which is your favorite because the gameplay had ALWAYS improved with every mainline entry. It's amazing.

If it was gameplay, we'd all say The Phantom Pain, but the story is what truly sets them apart.

For me, that's Snake Eater, which is also my favorite game of all time.

JEECE706d ago

That's my favorite too, particularly if we are talking about the subsistence version with camera control.

Fishy Fingers708d ago

For me, best gameplay, worst, everything else.

Storm23708d ago

Yeah...gameplay was so damn good.

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