220°

Xbox One vs PS4 – controller showdown

We had the pleasure of holding and prodding both the Xbox One and PS4's controllers this week at E3. Here's what we made of them after hammering through as many of the games on the show floor as we could get our mitts on.

Enemy4692d ago

PS4 wins in every category. Wait until the rest of Sony's 1st parties announce their PS4 stuff. This week alone we've seen developers that Sony doesn't even own come out and flat out tell the DS4 is better.

crxss4692d ago (Edited 4692d ago )

my 2 cents

- DS4 analog sticks feel nice but the surface area for your thumb is a bit smaller
- DS4 triggers are the best yet but still not as good as 360's or Xbox One's imo. I didn't really like the feel of and of Sony's triggers on the DS3 or PS Move. This is basically the same feel and feedback but with a different shape. Would have preferred Dreamcast, Xbox, 360, or One triggers. DS4 triggers doesn't have that great spring feeling like Microsoft has had.
- DS4 trackpad click is nice but the click felt very worn out. I was expecting like a nice laptop trackpad feedback when i pressed it and it felt more like a squishy button (i feel like people could press the button easily when using the trackpad for a swipe motion)
- Overall the DS4 felt very nice but some might have to adjust to the new shell

- Xbox One triggers are amazing!
- Xbox One sticks feel nice but actually have a smaller area to place your thumb
- Xbox One bumpers are worse now (they've moved them in a way so it's more difficult to hit with the tip of your finger and more like hitting them with the middle of your index finger, uncomfortable)
- Dpad is meh and super clicky (practically like the bumpers clicky noise, feels cheap)
- Overall the One's controller is very similar to the 360's in terms of feel other than the worse bumpers and the smaller sticks. Triggers are definitely the highlight of this beaut

Overall i think the DS4 is a better controller but it's sad that the DS4 doesn't have the One's triggers.

iGAM3R-VIII4692d ago (Edited 4692d ago )

did you actually go to E3? and IMO based on images and all, the DS4 is better than the X1 controller and the DS4's triggers look better to grasp because of the different curvature than the X1's controller

"though its non-removeable battety might be a little annoying for hardcore gamers with back-to-back wireless play sessions in mind"

Really? I would rather not spend some extra money for some rechargeable batteries. What if have none? Then my gaming is over until I actually buy more batteries. DS4 is better in that category

crxss4692d ago (Edited 4692d ago )

@iGAM3R-VIII

obviously i went to E3.

once you get ahold those x1 triggers, you'll see. they're way more comfortable, it's kind of baffling why those triggers (shape and rumble) aren't on every other controller. their tech demo with the car was the best example. you could feel the acceleration and shifting of the gears on the right trigger and the brakes on the left trigger. the gattling gun one was alright but didn't have any alterations in the rumble.

in the end though the controller didn't affect my decision to pre-order a ps4 over an x1

HammadTheBeast4692d ago

From the developers, apparently they like PS4's better. The Black light Retribution dev said that the thumb stick angles made them perfect for fast paced shooters, and the new triggers were a major improvement.

RiPPn4692d ago (Edited 4692d ago )

Other reviews I've seen on the Xbox One controller also agree with you on the it being a step backward on the shoulder buttons and the clicky dpad, but they also claim the triggers took a step back also, saying they feel squishy.

http://www.giantbomb.com/po... go to 2:28:30
http://www.youtube.com/watc... go to 5:48
http://www.psmania.net/2013...

And opposite of that almost all reviews are claiming the PS4 is the definitive controller this next gen.

crxss4692d ago

don't get me wrong guys, overall I like the DS4 more than the X1. I just also love the X1's triggers more than DS4's. I also liked 360's more than the DS3 triggers. Just another reviewer. When those kiosks pop up I'm sure you guys will come up with your own opinions.

Utalkin2me4692d ago

I could really care less about the triggers, considering i use l1 and r1 for shooting and sights.

+ Show (3) more repliesLast reply 4692d ago
YNWA964692d ago

So? Was this test done with your hands?

thebudgetgamer4692d ago

Does anyone know if the Xbox controller will have pressure sensitive buttons?

crxss4692d ago

i don't think so. the DS4 also does not have pressure sensitive buttons anymore.

thebudgetgamer4692d ago

Well that sucks. Thanks for the info.

Polysix4692d ago

Xbone doesn't even have a pressure sensitive company behind it seeing how they are sticking to their guns with what has to be the worlds most unpopular console ( and policies) ever*

*Ok, after CDi and 3DO, oh and the Jaguar...

PerryCaravello4692d ago

I'm so interested in the controller standoff. Sony has a lot to prove with this new controller.

lgn154692d ago

PS4 controller has a sick touch pad, but the placement of the thumb-sticks on the Xbox controller has always seemed 'right' to me. I just can't get used to the awkward placement on the PS4 controller.

karl4692d ago

eventually u do

i did get used to the 360 controller after a few weeks using it...

its just the fact that u have been using the same controller for soo long..

lgn154692d ago

Yes I think that would be it. I always wonder if the placement is awkward or my mind just isn't used to it.

Polysix4692d ago (Edited 4692d ago )

I swap between them all the time (360 wireless pad for some PC games) and DS3 for PS3. Makes no difference to me TBH I adapt in about 10 seconds.

I do prefer the DS3's placement, I feel my left thumb doesn't have to stretch up as far when pressing UP.

kingPoS4692d ago

It's much like traveling abroad. It's a bit of a shock to find the steering mirrored and that everyone's driving on the 'wrong' side.

There is no wrong side it's just what your used to.

Belking4692d ago

not even a contest. The 360 had less improvement to do because it was almost perfect. The xbox-one controler is the superior one. Sony even changed their to triggers so that says even they know MS design was better.

USMC_POLICE4692d ago (Edited 4692d ago )

You forget the Sony controller has stood the test of time. Starting around 1998 so you may think Xbox is the best controller however PlayStation controller has been roughly the same for generations and people love it. Personally I hate the Xbox controller. And I have and play xbox. Also the d pad for the new Xbox was taken from PlayStation controllers. So no it was not perfect

Belking4692d ago

ust because you hate it doesn't mean it's bad. It's still the better design. Sony knows this and they are afraid to change because of backlash. They added triggers because they know they work better than what they had before.

karl4692d ago

whats the point of this?

both controllers feel confortable after some time with them..

Show all comments (33)
250°

We Are Xbox

Dear team,

Xbox has always been different.

We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new ways to connect, from friends lists and achievements to parties and play across devices. Today, Xbox reaches over 500 million players around the world, with some of the most important franchises in entertainment.

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16h agoReplies(15)
Outside_ofthe_Box16h ago(Edited 16h ago)

If they go back to exclusive games it at least shows that they are finally getting it. They would be turning down immediate money for something that will potentially workout in the long term.

Only issue is they've already opened Pandora's box. A lot of their base has moved to PC or jumped to PS. So will be a long road to get back on track.

We have been saying this from day one exclusives are a must if you are going to be selling hardware look at Nintendo and Sony before Jim Ryan. That's the proven formula. You had some that were deluded and blinded by loyalty accepting that multiplat was the future and that MS was merely getting ahead of where the industry was headed, but at least they can finally see the light and agree with what everyone has been saying for a decade+

pwnmaster300015h ago

True, blame it on the rabid fanboys. MS can do no wrong and spinner this multiplatform move. While the actual fans moved on.

I feel like with the new Xbox coming they are hoping to bring back those old fans and then if it goes well. Bring back exclusives.

If the new console is performing like series x and one. Naw they staying multiplatform.

darthv727h ago

Actual fans dont move on... they can add to their hobby while waiting for the next new release. If you believe what you typed then I guess PS fans moved on too.... you know, since its been a Sahara for 1st party games this gen.

15h agoReplies(4)
CrashMania15h ago

I think it's too late, xbox sales were diving even before ABK, they got even worse since then even long before the full multiplatform push. I'd be surprised if they even went back to timed exclusivity at this point, Helix is basically a PC and is going to be expensive, they already struggle to sell cheaper xbox consoles, it will be low volume and they'll have a very small 'console' base to sell to, which has already been conditioned to just play via gamepass anyway.

Neonridr12h ago

I don't see them removing PC from the equation. Considering MS has a heavy enough investment in the PC market, it would be foolish to abandon them. I could see them taking away games from PlayStation or ensuring they are timed exclusives at the very least. Say what you will but if Call of Duty ends up becoming a timed exclusive to Xbox machines, that would hurt PlayStation, don't pretend like those games don't sell millions.

Outside_ofthe_Box9h ago

They would lose out on a lot of CoD sales tho. Doesn't PS make up most of the sales?

Pyrofire9510h ago

Their lifeline of solely the Xbox consoles is dry. Good-Great games on a 1st party scale can't be made at a loss so willingly - sent to the Xbox to only sell limited copies.
They invested billions scooping up studios and need to start making returns.
Sucks that nearly every company is publicly traded and have to be so shareholder biased but that's how it is.
Their words are strong but it'll take time to see what their actions accomplish. Lowering the cost of Game Pass and taking CoD off of it was a good clear start.

darthv727h ago

More like, allot of their base just played game pass. So now they need to encourage them to start buying again.

--Onilink--4h ago

What exactly is the long term goal with exclusives though?

Because for the most part, the hardware side of things has never been the most profitable, even sometimes being subsidized for a period before breaking even. And that’s before the hardware component nightmare we currently live in.

The whole point of exclusives was to get more people to buy your console in order to have a bigger install base, which meant even bigger software sales.

But if their ports to PS5 are selling (for the most part it seems) quite well, then other than negating the cut Sony takes there, unless you are REALLY increasing your software sales on your own console, it probably doesn’t make that much of a difference?

Honestly I don’t even understand Sony’s decision to scale back on it for PC unless they weren’t even recouping the port expenses. They released ports when the hardware sales never really dropped, and now that all consoles will undoubtedly take a noticeable drop in sales due to the ridiculous prices, that’s when they decide they don’t want to sell to a larger install base to more easily recoup dev costs… it’s just weird

Outside_ofthe_Box35m ago(Edited 32m ago)

I agree. I mean once they went multiplat, in theory there should be no going back especially when you have games that have sold really well on other platforms.

Microsoft are the ones that announced that they are reevaluating. So I'm just guessing on what their end goal is. Right now Xbox as a hardware is not a must buy for anyone but fans of the brand because their games can be played elsewhere. Going exclusive would solve this, but you lose out on a ton of money instantly which has always been what the company does not want to do so not really sure what their "reevaluating exclusives" means unless they are pulling a Phil Spencer and are just saying what people want to hear and will continue to do what they are currently doing.

SIdepocket1h ago

Unfortunately, the studios they buy wither under their leadership.

+ Show (5) more repliesLast reply 35m ago
maximusprime_15h ago

Despite all of that, it's clear that Microsoft's Xbox division is broken beyond repair.

15h ago
BeHunted13h ago

PlayStation is currently draining money on flop after flop. It's Sony that needs to re-evaluate their strategy

13h ago
CrashMania10h ago(Edited 10h ago)

Wonder how much money was lost on perfect dark, hellbalde 2, 300 million lost revenue
by putting cod on gamepass. The recent Jason schrier news that Xbox has cancelled dozens of projects, spent 70 billion just to see Xbox sales further collapse and gamepass see little growth.

The fact is this has been PlayStation's most profitable generation and they are making loads of money and selling plenty of consoles and games. While MS won't give you any sales figures or profit numbers for Xbox, says it all really.

shadowT15h ago

"Our presence on PC isn’t strong enough."

Fishy Fingers14h ago

It isnt. But I dont think they mean in 'games', rather, footprint.

They own the OS but as far as gaming is concerned, Steam dominate. I imagine the VAST majority of people who use the Xbox app/launcher are PC gamepass subs. No ones buying their 3rd party PC games through Xbox PC.

badz1494h ago

and many gamers prefer SteamOS for gaming over Windows too. If only Valve would be more uncompromising to the anti-cheat makers that locked out non-windows players, more pc gamers would have moved onto SteamOS by now and not looking back to Windows. overall, Win11 is a terrible, bloated, unoptimized OS which is not what many people want

Show all comments (79)
110°

Forza Horizon 5 hits 5M sales on PS5, likely ending the era of Xbox-exclusive blockbuster titles

Forza Horizon 5 hits 5M sales on PS5, providing yet another reason for Xbox to not return to console exclusives in the future

Read Full Story >>
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17h agoReplies(10)
Jigga6917h ago

Good news, MS will give all their games on PlayStation.

kpgs17h ago

Better news, I don't need to buy an xbox to play xbox games.

Reaper22_17h ago

Neither do I. But they'll take your money too.

16h ago
kpgs16h ago(Edited 16h ago)

I don't have any problem giving xbox my money. As long as I get something in return. I have a problem with getting an xbox console who's sole purpose it to collect dust because I already have a PS5 Pro. And when all their games are coming to PS5.

16h agoReplies(1)
kpgs15h ago(Edited 15h ago)

@Itveds why do I need to listen to you? You just said they're re-evaluating. It's not 100% guaranteed. Also, let's be real. Why would you stop selling on a platform that sells 5 million copies.

16h agoReplies(4)
Destiny108016h ago

this checks out, there's about 5 million xbox gamers on playstation

Aloymetal15h ago

That's about to change, haven't you heard?? According to some minority group they say that everyone will jump ship and get on board the project: ''fix it Felix'' aka the next xbawx because is going to decimate PS6, we just need to wait for next gen...

15h ago
LordStig16h ago

Bet it made more money on Playstation as well. Because Triple A, Gamepass, Day one, One dollar.

Show all comments (46)
40°
8.8

REPLACED Review | Cloud Dosage

REPLACED provides a dark, cinematic journey through a detailed post-apocalyptic world. Its heavy combat and moody story make this a top tier thriller for any library.

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