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The Witcher 3 will support GPU PhysX, now officially

As the PhysX SDK and APEX integration was announced for The Witcher 3: Wild Hunt, new RPG title from CD Project Red, the only question was bothering us – will the game actually include hardware accelerated PhysX effects?

We can only say that “Fur and Hair”, mentioned in the slide, are related to actual physically simulated hair and fur technology (APEX Hair & Fur), presented previously.

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physxinfo.com
PLASTICA-MAN4715d ago (Edited 4715d ago )

maybe the devs could use TressFx on PCs with ATI cards and on consoles too, but I don't think they will. Multiplatformism always relies on forced hardware solutions rather than pure hardworking efforts from the devs.

Letros4715d ago

Doubt they would go through the trouble to implement two separate physics engines(especially considering PhysX is free to license)

Nvidia PCs will get GPU PhysX.

AMD PCs and consoles will use CPU PhysX.

NameRemoved00174715d ago (Edited 4715d ago )

a $100 nvidia card runs physx better than a top of the line cpu and Nvidia would never let them use Phsysx off of a PC since both consoles are amd.

Letros4715d ago (Edited 4715d ago )

PhysX is a free physics engine which both consoles support via CPU calculations, this has been the case for current gen/mobile as well. Nvidia WANTS console games to use it because then they add in exclusive GPU accelerated effects(like the fur in this article) support for PC games which is incentive for PC players to purchase Nvidia.

NameRemoved00174715d ago

@Letros physx runs horrible on a cpu have you ever tried it? It does not work at all fps wise.

Letros4715d ago (Edited 4715d ago )

Did you have fps problems on BL2, Batman: AA? They, and many others are CPU PhysX games, additionally you can enable extra effects via Nvidia GPU. I dont believe you understand how the process works.

+ Show (1) more replyLast reply 4715d ago
Need4Game4715d ago

Witcher 3, NOW WITH 3D WATER SHOWER SCENE !!!

PLASTICA-MAN4715d ago

and moving fur intimate scene :p

dvewlsh4715d ago

I'm totally on board with this.

Foxgod4715d ago

For this game i am upgrading to a 770 GTX!

1nsomniac4715d ago (Edited 4715d ago )

That fur looks awesome, the fire as well.

PLASTICA-MAN4715d ago (Edited 4715d ago )

Well second video title is misleading. It is not like the first one which showcases a specific Nvidia tech (APEX Hair & Fur), it shows the difference between the old render and engine they were using for this game (Red Engine 2 of The Withcer2 which is based on DX9) and their new engine and the use of DX11 features. Expect every DX11 (or equivalent OpenGL) able machine to get those features (including consoles) except for the APEX Hair & Fur (Well I hope they find a way to include some of it). I don't expect the fur to be mainstream feature because you will need the latest Nvidia Card to run the main game, another one for Physx and another one for the fur and hair. I will pass on seeing some nude chicks with interactive real-time moving merkins if this will need robbing a bank to get some virtual :3 moments.

NameRemoved00174715d ago (Edited 4715d ago )

Glorious PC master race, **** you AMD your products suck and I will never buy them again after swiching to nvidia and intel its a huge difference in everything.

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50°

The actor who portrayed Zoltan Chivay in The Witcher series of games has died

Alexander Morton, the Scottish actor probably best known for starring in British comedy drama Monarch of the Glen - but known to me for being the hilariously foul-mouthed dwarf Zoltan Chivay in The Witcher 2 and The Witcher 3 - has died aged 81.

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eurogamer.net
40°

Veteran artist behind Mass Effect, Halo, and Overwatch 2 weighs in on Nvidia DLSS 5

Darryl Linington from Notebookchect.net writes, "The backlash around Nvidia’s AI push and DLSS 5 has opened a broader question in game development. Beyond performance and image quality, veteran artists are now weighing what AI-driven rendering means for authorship and visual control. If a system can add or reinterpret detail after the fact, the issue is no longer just technical. It becomes a question of how much of the final image still belongs to the people who built it."

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notebookcheck.net
50°

NVIDIA DLSS 4.5 Frame Gen 5x & 6x Come to RTX 50 Series GPUs + Dynamic Multi Frame Gen

The latest GeForce driver introduces DLSS 4.5 Multi Frame Generation 5x and 6x alongside Dynamic Multi Frame Generation to RTX 50-series GPUs. The former increases the number of interpolated frames to 4 and 5 (between every two rendered frames), further reducing reliance on the CPU.

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pcoptimizedsettings.com
blacktiger39d ago

Big corp bowing down to another big corp is nothing more than helping each other. But try any games it doesn't work

Smellsforfree39d ago

I don't mind frame gen but only use it if I'm already >70fps without it. It is kinda nice but if I see any visual artifacts I will turn it off. Whenever I'm playing games on my 120Hz LG C3 I will almost never use it because frame rates >120fps look really bad. I think spatial super sampling is a far more interesting and beneficial tech than frame gen. Boosting 30fps to 60fps with framegen is just garbage.

SimpleDad38d ago

Tvs were doing this 15 years ago with their telenovela effect... Idk how anyone can play with this on.

There is definitely input lag there and artifacts.

CornholioX38d ago

It's commercial how they show it. Typical any company does that.

Goodguy0138d ago (Edited 38d ago )

Frame gen just has too much latency and visual glitches for me, don't think I can ever use it for most games. I'd compare with it on and off and it's a world of difference in the feel. I need the very least input lag in my gaming. Companies should rely on actual optimization. As for potato hardware, I suppose it could have it's use.