
CCC says: "At the end of day 1 of E3, Nintendo invited me to a behind closed doors Pokemon X and Y presentation. While I was hoping for a chance to go hands-on with the game, unfortunately this wasn’t to be. Instead, I was treated to a developer roundtable where J.C. Smith of Pokemon Company International; Tsunekazu Ishihara, president, CEO, and producer for The Pokemon Company; and Junichi Masuda, director for Pokemon X and Y and former director for Diamond/Pearl and Black/White gave a short presentation on the games before answering audience questions. Here’s the new information the developer roundtable had to offer."

Pokémon’s shift to 3D was a big mistake, as the series’ roots in 2D design make it difficult to transfer important game mechanics into a 3D overworld.
why do other games pull off 3D monster collecting JRPG games just fine? Look at Jade Cocoon and Shin Megami Tensei for examples.

BLG writes: "While it didn’t sell as well as the Nintendo DS, the Nintendo 3DS was nonetheless a wonderful system. And, while this may be a hot take, it’s easily my favorite handheld. Even more than a decade removed from launch, the system’s library has so many titles that feel as fresh today as they did back at release. While it was hard to narrow down, these 30 Nintendo 3DS games are emblematic of the system’s success."

The Pokemon Company has a solid thing going right now. Well, it’s been going on for a while, actually, but it has been a while since a new typing has been introduced to the popular monster-taming series. The latest one, Fairy type, was introduced back in Generation VI (Pokemon X & Y), so it does seem like it is time to bring in a new one. Check out Jason Capp's article for more.