
Every Xbox Indie Game will be wiped from existence once Microsoft drops 360 support, Paul Franzen claims.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.
Well most of them have PC port since many of them use XNA Framework. Even if Windows 8 drops the support, there's still Monogame which allows Linux and Mac support as well.
One reason i dont buy xbl games.. I can play my PSN games offline but cant with xbl games, you cant.. Thats complete BS but it is what it is.. M$ wont be getting a damn cent from me anymore.. I supported the original xbox because of bioware & lionhead studios.. 360 because of the good exclusives they used to get at first.. This time i wont.. They dont have any exclusive dev companies im interested in..
The article is true, when the 360 is left in the dark every indie game on it will evaporate into nothing. Just imagine how it'd be with the XBONE, it would be a little bit more than Indie games that are forgotten. If you're fathoming on whether to buy an XBONE then use my example, still want it? The console has no value to collectors at all thanks to the DRM, it's a glorified rent-machine.
Not true, if an indie developer can find a publisher, e.g convince a publisher that his work can be profitable, they will still be able to release their games.
I know its not cool from an indie dev perspective, but from a consumer perspective its a good thing.
Just look at Android and Iphone, which have little limitations, theres so much crap on it you have to wade trough.
MS will keep a tight grip on quality control, ensuring we dont have to swim trough clutter to get some fresh water.