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60°

Curiosity cut the crap

Curiosity was, its makers insist, an experiment. It ran from 6 November 2012 until May 26 2013 when Bryan Henderson, who'd downloaded the app around an hour before the close, tapped away the final cubelet and discovered what was inside the cube. A video, soon enough shared, outlining the plan for Henderson to be the presiding deity of 22Cans' next game Godus. "It is the ability to be a digital god," said Peter Molyneux. Or in other words, the prize is another promise.

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eurogamer.net
Godmars2904729d ago

You know what get me every time? Molyneux's smug expression. His reputation is nothing now but unkept promises, and whether its an old pic or a new, that's always his expression.

Can't stand to look at it.

hay4729d ago (Edited 4729d ago )

Maybe like in old pinball machines, Molyneux has a counter of credibility with a number limit on it. When it reached max, fliped to zero, but guy behaves the same.

Sandmano4729d ago

Dont like the guy dont know why.

Anon19744729d ago (Edited 4729d ago )

I'm always surprised by the Molyneux hate. The guy is one of my favorite developers of all time and gave gaming some of it's best games ever, all before he even touched a Fable game. The guy created new genres and challenged other developers to evolve their thinking of games.

And yet people can't see past his enthusiasm to actually give the guy credit for everything he's done for the industry over the decades he's dedicated his life to the medium. I wish more developers out there had half the passion for their projects that Molyneux shows.

This article reads like it's from a guy who hadn't played a game before 2005 and only found out about Molyneux recently. The guy's listed hobbies on his blog include "Games, booze, smoking"...I kid you not. Kids today. We're talking about a developer who has delivered again, and again and again over the decades. Yeah, he's had some games fail to live up to their aspirations along the way, but do we judge the Rolling Stones for their lackluster albums or their classics? Looking forward to Godus. I've been waiting for another game like this since Populous.

Perjoss4729d ago

He's often seen as a bad guy because of not delivering on some promises, but he's developed some outstanding titles and I believe that overall he has the best intentions, its just a shame that sometimes he's a bit too over enthusiastic.

ScubbaSteve4729d ago

He's that friend who was following the new transformers movie since it was announced and comes over to tell you how awesome it's going to be every day for 2 years before it's released.

Anon19744729d ago (Edited 4729d ago )

@ ScubbaSteve. Yep. If that friend was also an award winning developer who holds a place in the Academy of Interactive Arts & Sciences Hall of fame for redefining game genres and creating some of the best, most innovative game titles ever seen before many on this site were even out of diapers.

Then yes. He'd be just like that friend.

+ Show (1) more replyLast reply 4729d ago
ifritAlkhemyst4729d ago

How is anybody actually surprised by this news? It's Peter Molyneux. The man hasn't had a decent game since Black and White.

dcbronco4729d ago

Peter Molyneux may not have done anything recently but I love his new approach to making games. By hiring people from industries that have nothing to do with gaming it should bring new ideas to light instead of the same old mechanics we've had for years now. I'm looking forward to what they do next.

160°

Peter Molyneux says Masters of Albion will make up for decades of ‘overpromising on things’

The Fable, Populous, Dungeon Keeper, Black & White and Curiosity creator says this will be his last game…

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videogameschronicle.com
robtion199d ago (Edited 199d ago )

I hope it's great but won't hold my breath. From what I've seen i expect a pile of ugly, Dragon Age Veilguard-like garbage. I hope they prove me wrong.

DarXyde200d ago

Peter Molyneux is bloody hilarious. Imagine...

Self aware enough to know he's got a history of over promising... ONLY TO OVER PROMISE BY SAYING MASTERS OF ALBION WILL MAKE UP FOR DECADES OF OVER PROMISING

What?! 🤯😂

peppeaccardo200d ago

This dude should take over Phil Spencer's job ... nobody at MS would note the difference moving forward.

CrimsonWing69200d ago

Isn’t that what you’re literally doing here?

ShwaaMan200d ago

Did he just pull a Peter Molyneux again…?

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230°

Peter Molyneux recalls how Project Milo, the Kinect game with revolutionary promise, died a death

Vapourware can end up being the stuff of legend, like Rockstar's Agent, Star Wars 1313, or StarCraft: Ghost. Without ever seeing the light of day, these games never risked the possibility of being played and forgotten, and instead live on forever as the subjects of lengthy YouTube essays.

Still, Molyneux's most notable lost game (or tech demo, depending on who you asked at the time) was arguably Project Milo.

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gamesindustry.biz
darthv72359d ago

I can see the potential of the kinect hardware... its rather impressive tech, but it was just not meant to be for gaming. If anything, MS had a huge missed opportunity to have used it for the AR/VR projects.

S2Killinit358d ago

Missed opportunity? They lied. It was the biggest lie in gaming history.

merlox358d ago

You can use the Kinect as an SLS camera for paranormal investigations. So it wasn’t a complete failure.

Cacabunga357d ago (Edited 357d ago )

Remember Star Wars Kinect announcement? Biggest laughable acting seen

357d ago
357d ago
rlow1357d ago (Edited 357d ago )

Do you mean about project Milo?

+ Show (2) more repliesLast reply 357d ago
-Foxtrot359d ago

It was built on lies Peter...you know this.

isarai358d ago

Bro that thing NEVER existed, what we got was a concept video

Knushwood Butt358d ago

"Unfortunately, as we were developing Milo, so the Kinect device was being developed. And they realised that the device that Alex Kipman first showed off would cost $5,000 for consumers to buy.

"So they cost-reduced that device down to such a point, where the field-of-view...I think it was a minuscule field-of-view. In other words, it could only just see what's straight in front of you."

Hmm, exactly what tech was in it, that was cut, affected the development? It was only ever interpreting visual and audio inputs right? The xbox was processing those inputs.

Nor do I see how the field of view thing is relevant to the discussion.

isarai358d ago

Exactly! Tf kinda BS statement was that? i don't really see how fov is relevant at all, since when do you move all around a room while talking/interacting to someone?

Amplitude358d ago (Edited 358d ago )

This is entirely untrue. There was never a 5000 dollar Kinect prototype that could somehow use a wider field of view to scan and import generated in-game items and advance AI by over a decade. Anybody that fell for this was a stupid moron child, myself included. Anybody that falls for this lie now is a stupid moron child who doesn't realize that these people *only* know how to lie.

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150°

Is It Time To Trust Peter Molyneux Again?

Masters of Albion is already promising, but can we trust Peter Molyneux to not let us down again?

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thegamer.com
OtterX633d ago

I came here to say that I don't want to hear any grand standing or over promises, and I was not left disappointed when I read: "Molyneux has “kept very quiet” about the project as he wanted to “let the game speak for itself”.

Perfect.

Cacabunga632d ago

Milo and Kate 😆
Stellar lie

DivineHand125632d ago

Project Milo could not have been released even if it existed. Why would a grown man want to simulate talking to young kids?

Profchaos633d ago

No he hasn't done anything to earn it if he actually delivers a fun competent game that's different

DiRtY632d ago

Come on, you can hate him for overpromising, but he made some fun games.
Fable I and II were awesome, as was theme park or Dungeon Keeper.

OldDuffer632d ago

Unfortunately its the haters who will always set the agenda on any such discussion. Peter is a visionary who delivered some exceptional games and invented genres. I consider myself blessed to have worked at Bullfrog and seen such creativity up close. The fact he over promissed on several projects later in his career is hardly an issue limited to just him, and certainly does not undo the huge legacy he has.
I was impressed by the showing at the event, and Im pleased to see he's learnt to shutup and just deliver a game. Maybe one two people can let go of the hate if he delivers on this project, but I doubt it - people love to hate.

CrimsonIdol631d ago

Amen. I respect Peter as a dreamer of interesting and grand ideas. Those who remember the golden years of Bullfrog knows how interesting their games were (and still remain) and the glorious feel of manipulating all the little simulation mechanics. If you understand many of his promises were "wouldn't it be cool if" hypotheticals that were strived for but ultimately not achieved (ie the realities of game dev) it makes far more sense than him being deliberately misleading.

Psychonaut85633d ago

No. Too many other developers who HAVEN’T scammed people and lied to our face for two decades. Don’t have time to listen to this dude anymore. If it’s good, good for those people that like that type of game. I still won’t ever trust him.

Plague-Doctor27633d ago

One of the dumbest questions I've ever heard. Guy hasn't told the truth in over 20 years

DodoDojo632d ago

Exactly, the dude likes to suck his own D and talk everything up.

Psychonaut85629d ago

I’m curious who the dislikes are on our comments. Either people old enough to have some deeeeeeep love for Black and White and Populous, or young enough to not know what a massive huckster Molyneux is. He’s the M.Night Shyamalan of game directors. Did a couple good things early on and somehow has managed to ride that for decades.

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