
XGN:Remember Me is an intelligent game, a game that raises questions. A game that tells an interesting story.

A Capcom classic, Remember Me, has ironically been forgotten in the 10 years since its release on PC, Xbox 360 and PlayStation 3.
Sadly, Remember Me is not a forgotten Gem but a case of wasted potential. The best idea the game had was the Mind Remix Segments and the New Paris World setting, neither of which where really exploited or used well. Instead everything comes down to this just being pretty Beat'em Up and nothing more.
It does deserves a re-imagining though. Make it in first person and use something like the current Sherlock Holmes like gamedesign. Use some of that Deus Ex/Hitman mechanics and go all the way with the Memory Remix as the center piece.
Each case takes place in the mind of a victim, either dead, dying, or alive, and each level should be design like a Hitman level. Contained but chock-full of details. Investigating in the real world give you hints and clues as to how you can help or mess up a person's memory. Make this a player's choice. You can add combat but make it tasteful and short IF combat is required. Make the combat fit the narrative and the setting. Like a Boss fight taking place in the Mind of a CEO that's hiding a dark secret. Or a victim injected with some nasty Nano Machines trying to erase her memories so she can't be scanned by the Memory Remix Agent. Stuff like that. Again, make these short, sweet and to the point.
The potential for a classic is there but the original wasn't even close to being it.
I liked the game, couldve been better but you can say that for every game or movie.

Carve your burning fist through this list featuring the best beat'em ups you can experience on the PlayStation 3.

Some may not remember Capcom and Dontnod Entertainment's Remember Me, but GotGame does, making it a part of another Bring it Back retrospective.
I agree. Personally, Remember Me, imo, was quite underrated. The game was linear and beautiful Neo Paris wasn't available to be explored as much as I would've liked, but as a whole, it was enjoyable.
Graphics were excellent, the art style was terrific and Nillin was a tremendous character that was voiced beautifully. It even had a solid story. Combat was attacked, but going back recently, I rather enjoyed it. The pressen system was genius and the basic flow to action worked. Platforming was terrible, but the overall package was one that i loved and I'd rather DontNod make more titles like this then become complacent making knockoff Tell Tale games. They are going down the same road as TT, using old tech and pumping out inferior products consistently. I know they had interest in a sequel and had already written the script. Capcom just doesn't want it, but I do.
I will always see Remember Me as one of the most underrated games of the PS3/Xbox 360 generation. I had a blast with the game. I would love a sequel.
IGN gives it a 5.9, sounds like someone was paid off to give it a bad score.
The problem with IGN and other gamer sites is that they dont know how to score a games,especially when this new ips are release among games like Last of US...Sorry but iGN sucks,i played Fuse and the game is above average in my book a 7.5,8/10 i played Remember Me an for what i played the game is still a solid 7.5,8/10 the problem this days is that this new bread of reviewers dont even play the games until the end ,they score games base in first impressions and they dont know how to distingue the diferent kinds of gameplay features from game to game,its like im reviewing Last of US Wow the game rocks...but if im going to review FUSE or Remember Me i cant go and score this games based on the score i gave Last of Us..they are diferent kinds of games,diferent mechanics on the gameplay...I must score from a diferent perspective;but that dont happen on Ign and with other reviwers not to mention all the pay check and money that runs in the back;if you dont pay..