
AG: When Daedalic announced 1954: Alcatraz last summer, I unceremoniously ignored it. I live in the San Francisco area, and to be blunt, what could a German studio possibly know about Alcatraz? Gene Mocsy, the designer behind this upcoming prison break adventure (and a resident of nearby Berkeley) set me straight when we met at GDC, and as a result this game has shot way up on my anticipation list.

ENE3: "In 2012 he was made a lot of noise because of Kickstarter be resurrecting the genre of the game point'n'click adventure - the style of play in which the logic and history take precedence over the action, and the challenge is to combine the objects found throughout the game in order to deal with situations and overcome obstacles."
SteamFirst: “1954: Alcatraz” is a Point and Click adventure taking place in San Francisco of the 50′s. Joe was sentenced to 40 years imprisonment due to an armed robbery and he is eager to break out of “The Rock” to help his wife Christine who is facing her own problems in San Francisco.

Daedalic Entertainment are continuing to prove themselves as one of the biggest names in point and click adventure games with the recent release of 1954 Alcatraz – a game that tasks players with choosing between love, treachery, life and death.