
Ex-Human Head developer Jason L Blair has alleged that Bethesda is lying about Prey 2.
Jason alleged that recent rumor of Arkane Studio getting the development rights of Prey 2 has given new life to a lot of old lies.

Pete Hines: “Truthfully, I still think Bethesda is just part of something that is not authentic and is not genuine. And that shouldn't be a surprise to you.”

Kirk writes: "Two years after his retirement, where he spends his free time as a pro bono advisor for people struggling in the games industry, I got the chance to reminisce with him about one of the most fascinating careers in video games. "
I just cant get into starfield c'mon its 2025/6 and still we have loading screen that thing just killed

You can understand some games getting canceled, but these awesome looking games still baffle us to this very day.
"Tommy saving the planet from an army of aliens after they abducted him and his entire bar, with the game ending on the promise that Tommy would be back, but that promise was never fulfilled"
The thing is with the original Prey 2 that Tommy wasn't even the main character, they replaced him with some generic looking space bounty hunter. It was a refreshing change to see an awesome Native American character with ancestral like powers fight aliens yet they ditched him. It was only after an outcry they showed much later in a new preview that Tommy was in the game as an NPC.
I'd have prefered a real sequel with Tommy as the main character, literally picking right up from the originals ending.
As for Eight Days...Sony really needs to pick this up
If Amy Hennig was still at ND, I'd have loved to see her tackle it after what she did with Uncharted.
One of the lead engine programmers for Prey 2 at Human Head was my programming instructor when i was taking game design. This game was in limbo at the time and we asked once and only once about this game, the misery in his eyes when he told us "this is the 1st and only time ill ask you to never ask me about that game" was something ill never forget😅 he used a couple assets through the curriculum for teaching purposes but nothing very tangible. Just a function here, a 3d prop there. Such a shame. Years later i saw him at a magic tournament, we caught up and he still thinks about that game and how it's "practically done" probably sitting on a drive somewhere
One that's not on the list is Killing Day, I remember seeing the trailer in 2005 and being impressed at the time. Being Ubisoft you know it would have been a AAAA game too, lol
2 Days to Vegas and The Getaway 3 are two other games that seemed promising but never came out.
-"Prey 2 was a full game. And a crazy fun one. The team was small but you wouldn't have known it."
-"I was heartbroken when Prey 2 went into limbo. Human Head deserved to have that game released. Frankly, they needed it."
-"What happened to Prey 2, from where I sat, was political. And petty. And potentially litigable. Human Head had a great game."
So HumanHead had a complete and finish version of Prey 2 but Bethesda didn't like it so put the project on hold and eventually ended up handing the project Arkane Studios, is what I'm guessing what happen.
I even signed the petition for this game. Bethesda should at least release another trailer for E3. It would be a shame seeing great potential go to waste. we need more cyberpunk games, not less.
Really looking forward prey 2, hope it doesn't get canned...
I really liked the first one, although it's been a long time since I've played it. However, the CG trailer they showed didn't have the same feel at all. Instead of this horrifying human abduction sphere city with spirit walking storyline aspects, we get a vibrant nightlife city with some average joe bounty hunter.
I don't know, it just seemed to reflect what the industry does with a lot of more unique franchises (not saying Prey was SUPER unique, but it had its many moments). Strip them of their "soul" and make them appeal to a mass, generic audience.
I know it's a lot to base off of one CG trailer, but the point of a trailer is to give off a feel for the game, and it was way off from what the first game felt like. It seemed like Prey in name only, which is sad.
Bethesda lying NO. They don't do that ever.