
2o2p writes:
"To knock a thing down, especially if it is cocked at an arrogant angle, is a deep delight of the blood." -George Santayana
I would fathom to guess that ol' George Santayana may have built a sandcastle or two, just for the thrill of participating in its destruction. A lot of games have taken a cue from this philosophy: Space Invaders, Star Castle, and Tron all used destructible elements. Even modern games have destroyable cover, wreckable cars, and exploding creepers. The good folks at Zen Studios, creators of Star Wars Pinball and FX Pinball (Zen Pinball if you play on a Sony), are bringing gamers the modern downloadable equivalent of kicking over your brother’s Lego fortress: CastleStorm arrives on XBLA on May 29th.

Now available on Nintendo Switch, CastleStorm is a light-hearted take on the tower defence genre, and it’s fantastic.
I almost want to get this. I've played Castlestorm before on the Vita, and it was pretty good.

Zen Studios’ Castlestorm makes its way to Switch, polishing gameplay from a number of other games and bringing in its own humorous writing to tie everything together.

From Nintendo Everything: "CastleStorm is coming to Switch, Zen Studios has announced. The mashup of 2D physics destruction and tower defense brawler hits the eShop on August 16. Here’s some additional information about the game and a trailer: Raze castles and conquer your rivals in CastleStorm on Switch."