
When most other game designers were still in graduate school, Peter Molyneux was already creating worlds with Populous, inventing the "real time God game". He created two companies (and later sold them to EA and Microsoft), Bullfrog in 1987 and Lionhead in 1997. With Fable 2 approaching its release, presumably at the end of this summer, GamersGlobal were interested in what comes next. Molyneux told GamersGlobal about two unannounced projects, why publishers don't like VIP designers and what he thinks about 'democratizing game design', as Microsoft likes to put it. Are stars still needed in today's gaming scene?

The Outerhaven writes: Being fans of Fable, we decided to do an in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.

The Outerhaven writes: An in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.

The Xbox 360 was a fantastic console in its day with some truly classic titles, but what are the seven best games for the console?
I'll go with,
Lost Odyssey, Blue Dragon, Culdcept Saga, Shadow Complex, Ace Combat 6 with the flight stick,A Kingdom for Keflings, A World of Keflings.
Bonus Kinect Games: Happy Action Theater and Sesame Street.
*Skyrim was so bad on PS3 that it almost deserves to be #1*
Was this made by a.i.? No human being would put Shadowrun, Fable III, and Splinter Cell: Conviction into a list of the 7 best Xbox 360 games.
Would love to play Ace Combat6 on PlayStation, but Xbox decided to buy exclusivity and keep it off a competing platform.
The only mainline game I never played except for one level at a friends place. Game sold less than any other in the series if I remember correctly.
When the current gen XBOX offering is so lacking people need to refer to games released two generations back....
"And also you get to have a dog and make it follow you around and stuff. THIS IS INNOVATION!"
Oh Pete you crack me up.
I liked populous, and Powermonger, i loved MagicCarpet and Syndicate, but then came the overhyped Black&White and i thought "thats suposed to be it, THAT?" but he managed to top it with the better forgotten Black&White2 and Fable1. Sorry, but i'll not work through a Fable1.5 +dog. He lost it when Bullfrog inc. got EA'ed :( it's the same as with Richard Garriot's Tabula Rasa -- much hype, close to zero game.