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Take-Two: MMOs don't work in the US

Strauss Zelnick says MMOs are generally unprofitable in US; "A couple of our competitors have found out that through very, very expensive lessons."

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gamespot.com
Sandmano4747d ago

I believe MMOS work everywhere if done right.

GameCents4747d ago

You think MMO's would work everywhere if done right?

Tell me more about your extensive research and experience in the field.

Sandmano4746d ago (Edited 4746d ago )

P.M your email ill send you my study on this subject.

vishmarx4747d ago

wrong...every region has its tastes...the kinda stuff that works in japan for instance is prettyy....ummm..(to me,)quirky and awkward
like those karaoke diva games...or those games like fate/staynight..which lierally all text or date sims ...w/e

im not saying theyre bad but i doubt most of uus understand them or are willing to accept it anytime soon

Sandmano4746d ago

its an Mmo not a style of game its a whole genre there must be a audience for Mmos in NA

DeadlyFire4744d ago (Edited 4744d ago )

A MMO can work in any region with any genre.

Two things are essential.
-Price Point
-Replay Value

Many MMOs lack both of those with little replay value, bad economies, and terribly high subscription rates for anyone to take interest in it.

One big note about Asia its well over a billion people there. It will be successful there no matter what, and it gives alot of room for changes to increase popularity to consumers. So its more like the Beta test of any MMO games before they could be implemented anywhere else they can perfect them in the Asian market. Tweaks from MMOs of series that are in Asia have migrated to titles in the US/EU regions in many occasions.

Donnieboi4747d ago (Edited 4747d ago )

Oh no, not Take Two (publishers of Rockstars GTA games). Damnit...well there goes my dream of ever playing a GTA mmo Spin-off series :(

Unlimax4747d ago (Edited 4747d ago )

This might shock you guys .. Just take a look :D

http://massively.joystiq.co...

Laughable .. isn't it :P

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60°

Take-Two CEO Once Again Side Steps Grand Theft Auto 6 Price Point

Strauss Zelnick says price of GTA 6 is being carefully considered and that Rockstar is focused on "making the most spectacular piece of entertainment on Earth."

Kuma30d ago

If GTA 6 abandons everything that made GTA 5 great, it will crash and burn right out of the gate. GTA 5 was funny and not at all PC. My worry is that they will cave to the PC crowd and ruin the vibes.

Eonjay30d ago

They got freaking BBLs twerking on the top of trucks for the gram, the freaking Flordia joker, and dude running down the stree in their undies and you are worried about it being 'too PC'? The internet has runied gamers. It doesn't matter how non-PC they make the game, you will all listen to the grifters telling you not to believe your lying eyes lol.

gigoran830d ago

"Rockstar Games’ co-founder and former VP of Development Jamie King said he envisions GTA 6 as a game that’s “maybe not quite as edgy or quite as funny” as its satirical predecessors."

oh yeah, totally internet grifters spreading rumors...

blacktiger30d ago

That's part of the plan, they destroyed you but they need to destroy the shareholders? Only 1 shre holder is the true elite that don't care

1nsomniac30d ago (Edited 30d ago )

Meh.., if it’s above £55 I ain’t buying it.

Rockstar are genuinely not half the company they used to be. I was a die hard GTA fan I’ve purchased every game and expansion and spin off day 1.

My opinion of GTA6 is that I can take it or leave it. Not bothered. They burnt too many bridges.

DaReapa30d ago (Edited 30d ago )

So they're actually leaving the door open for an L.A. Noire sequel? Nice!

VaNdAl30d ago (Edited 30d ago )

He should just come out and say it already it's getting stupid it's going to be a 100 bucks $200 for the special edition🤡🤡; 29315;🤣♿

Storm2330d ago

I won't be getting this game until I can get it for $70. SHoot, I could wait for it to be even lower. I don't need the game that badly as my backlog is still huge and I am enjoying playing other things.

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40°

Report: Take-Two lays off the head of AI and multiple team members

The head of AI at Take-Two says his time with the company has reportedly 'come to an end.'

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linkedin.com
50°

Take-Two hires Perfect Dark studio leads for new studio

Take-Two has hired Perfect Dark studio head Darrell Gallagher and creative director Brian Horton to start a new studio under 2K.

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gamedeveloper.com
jjb1981170d ago

This is great news as long as it it focused on SP games and not live-service