
Blaine Smith of Camelot Post writes:
Bethesda will be facing a lot of issues with their upcoming MMO but today we take a look at the potential troubles surrounding The Elder Scrolls Online Daedric Artifacts.
Every long-term fan of The Elder Scrolls franchise is excited to see the latest addition to the Daedric Artifact arsenal and with every new release we see brand new versions of these fabled items. The lore of The Elder Scrolls would not be complete without the inclusion of these items but porting the same effects to the world of the MMO is no easy task.
Season Zero: Dawn and Dusk is now live for all platforms (including PC/Mac, Xbox, and PlayStation), kicking off a new era for The Elder Scrolls Online. This inaugural Season is live from April 2 until July 8 and lays the foundation for all future Seasons by introducing new reward systems, the first wave of player-focused improvements, class and combat redesigns, new zones and challenges, and more.

Check out some of the rewards you can unlock and acquire in ESO’s first ever Tamriel Tome, arriving April 2, 2026.
Get an in-depth view of the future of ESO with the 2026 Seasons Direct, followed by two developer and community member roundtables. Join the team at ZeniMax Online Studios as they share the many ways ESO is evolving with new adventures, stories, challenges, and systems, plus get your first look at each Season arriving in 2026. A new age for The Elder Scrolls Online is about to begin!
This seems to kill MMOs if not done correctly.
I really preferred SWG's crafting system (even though it also had some of these issues) where one could choose a non-combat crafting profession devoted entirely to running a business.
Sometimes I wonder why crafting is even in these types of MMO's.