
What's the number one reason projects fail? What's the biggest title killer in the industry? Scope -- or more accurately, a lack thereof.
What is Scope? The scope of a project is its breadth and depth. What are you making, and how complex does it have to be to achieve what you want?
Scope is something to be decided, not something to be discovered post-facto. This may seem silly, but many projects roll forward without someone taking a step back and asking, "What does doing this really entail?" Scope, most simply put, is the understanding of how vision meets execution.

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.

Filing a false DMCA claim costs nothing, requires no proof, and can destroy an indie game's launch in minutes. Fighting back can cost tens of thousands of dollars and take weeks (if you can afford it at all).
Copyright is copyright. DMCA is a good thing that protects creators IP., revenue and usage. and you can absolutely appeal a wrongful DMCA takedown. It’s happened to me. Was easily resolved.
No system will ever be perfect, but there needs to be a review, unless it blatant.
Until there's genuine consequences for this type of abuse, it'll keep happening across all media. DMCA is in principle a good thing, but it needs an overhaul.

The Montreal-based team behind March of Giants joins Ubisoft to continue development on the free-to-play 4v4 MOBA game where players take on the role of giant combatants.