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Can the Xbox One cloud transform next-gen gaming?

Xbox One will sit in your living room and burn through not the paltry 1.2 teraflops of computing power as was rumoured, but almost five teraflops - as much as the flagship £800 NVIDIA Titan graphics card. And then it will get faster and faster over time. At least, that's if the latest Microsoft PR campaign is to be believed. But how realistic is it to move game processing to "the cloud" and keep adding to the resources developers have available? Do Microsoft's claims have any basis in reality? Is this a tactical play to compete against the tangibly superior fixed-spec of the PlayStation 4 or is this really just wishful thinking?

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eurogamer.net
FrigidDARKNESS4742d ago

Yes it can and it will. Cloud gaming is the future. Developers are already being provisioned by MS to use the cloud for developing games.

Thantalas4742d ago (Edited 4742d ago )

The gist of the article is that real time rendering seems unlikely, but that Cloud computing on the Xbox One can be used to improve multiplayer games, more players, better match features.

3 quotes from near the end of the article:

"What's obvious at this point is that the concept of cloud computing looks uncertain and unlikely, and Microsoft needs to prove its claims with actual software.

Frequent references to Live and multiplayer gaming suggest a less exciting, though certainly valuable, use for Microsoft's new servers in providing better, conventional, multiplayer experiences.

Microsoft needs to prove its position with strong ideas and practical demonstrations. Until then, it's perhaps best not to get too carried away with the idea of a super-powered console, and there's very little evidence that Sony needs to be worried about its PS4 specs advantage being comprehensively wiped out by the power of the cloud."

SITH4742d ago (Edited 4742d ago )

Real time rendering unlikely, then you suddenly remember Onlive, and Gaikai a now Sony owned company both used cloud processing to real time render entire gameplay to you home via streaming. Microsoft's cloud processing does a helluva lot less cloud processing than an entire game.

http://gizmodo.com/tag/clou...

http://gizmodo.com/5692903/...

Aery4742d ago

All this story about "infinite power of clouds" are just funny and raise the morale :)

GameNameFame4742d ago

Basically a one of the most trust worthy gaming journalism calls MS a BSer in very polite long article.

duli144742d ago

Below are examples of how MS will use the infinite power of the cloud
http://img.pr0gramm.com/201...
http://i.minus.com/iOYucNxD...

panbit864742d ago

LMFAO! These were good ones!

Mikeyy4742d ago

If this cloud was really going to transform gaming then at the hardware reveal MS would have showed us its power rendering a game at ultra PC max settings on the xbone..

Yeah that didn't happen, sorry fanboys.

Ticklez4742d ago

Am I the only one that reads xbone as x-Bone? Ha

Mikeyy4742d ago (Edited 4742d ago )

Nah haha the pun was very much intended :)

thechosenone4742d ago

If you would have read the article then you would know that the answer to that question would be a big resounding, no. And if you think Sony isn't already working on something similar and will allow MS to get the upper hand in the future then you're kidding yourself.

"Microsoft needs to prove its position with strong ideas and practical demonstrations. Until then, it's perhaps best not to get too carried away with the idea of a super-powered console, and there's very little evidence that Sony needs to be worried about its PS4 specs advantage being comprehensively wiped out by "the power of the cloud"."

+ Show (2) more repliesLast reply 4742d ago
4742d ago Replies(3)
KILLERAPP4742d ago

Cloud bullshit needs to stop, at least in the terms of it helping the game to render better visuals in real time. ~95% of the game rendering pipeline requires extremely fast access times, and the remaining 5% could receive help from cloud but it would not be much. Global Illumination states could be rendered on cloud and buffered to the console for later use [no one will notice if global lightning is off by 5 minutes of sun travel time], or cloud can work on "world AI" calculation for MMO/Skyrim type games. That means providing consoles with general AI states of groups of people [factions], not individual NPC-s. As for GI states, bluray is big and a lot of them can be stored there.

And for those who want for cloud to magically start ignoring lightspeed limit, packet loss, server load balance and start helping real rendering pipeline, you need to face reality. Killzone Shadowfall uses 6MB of RAM to calculate AI. Majority of those 6MB is refreshed every frame, which means that for 30fps game you need to have 180MB/s internet connection speed [or 1.4gbit, which is is faster than LAN controllers can provide in PS4/X1 console and your PC]. Of course, AI data can be smaller, but still, user that have perfect 8mbit [1MB/s] internet access all the time [no family memebers watching netflix on other device :D ] will recieve only 34 KB of data per each frame of 30fps game [half of that in 60fps game]. If the game can really take advantage from that measly ammount of data, sure, go for it. Users with data caps will also spend 3.5 GB of data per hour. Not cool.

Microsoft Studios corporate vice president Phil Spencer has clearly stated hard truth:

“Cloud is a really interesting place to invest and we're investing a ton in the cloud,” Spencer told IGN. “Whether cloud rendering ends up being the killer cloud feature, I'm a little skeptical that will be where game designers will actually see the promise of the cloud paying off in their games. We're seeing a lot of our studios putting that power toward the experience that's running locally on the Xbox One and how the combined capabilities of the device and servers in the sky create a more immersive experience."
http://ap.ign.com/en/news/6...

As expected, cloud is great for managing communities and sharing data between devices, but its far away from directly helping rendering of the local games.

Qrphe4740d ago

I know I'm late to this but I'm glad someone understands

4742d ago
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60°

Final Fantasy X 25th Anniversary Website Launches With New Nomura Artwork and Merchandise

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.

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twistedvoxel.com
-Foxtrot24d ago

Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.

They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

solideagle23d ago

they should know that we are OG fans of VIII as it sold truckload as well. not as much as VII or X. I personally didn't like IX but X and VI are my personal fav.

Shadow Hearts 2 covenant is another game I love. I hope one day someone can make remake, I would be delighted

Relientk7723d ago

Final Fantasy VIII is great and you are always the first to defend it in the comments

40°

Star Wars: Bounty Hunter Let Jango Fett Loose

LucasArts gave Jango Fett his own game in 2002, and it pulled Star Wars into a much dirtier, rougher, and more interesting corner of the galaxy.

Read Full Story >>
swtorstrategies.com
Relientk7728d ago

I remember playing this back in the day on PS2. What a sick game!

270°

We Are Xbox

Dear team,

Xbox has always been different.

We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new ways to connect, from friends lists and achievements to parties and play across devices. Today, Xbox reaches over 500 million players around the world, with some of the most important franchises in entertainment.

Read Full Story >>
news.xbox.com
29d ago Replies(15)
Outside_ofthe_Box29d ago (Edited 29d ago )

If they go back to exclusive games it at least shows that they are finally getting it. They would be turning down immediate money for something that will potentially workout in the long term.

Only issue is they've already opened Pandora's box. A lot of their base has moved to PC or jumped to PS. So will be a long road to get back on track.

We have been saying this from day one exclusives are a must if you are going to be selling hardware look at Nintendo and Sony before Jim Ryan. That's the proven formula. You had some that were deluded and blinded by loyalty accepting that multiplat was the future and that MS was merely getting ahead of where the industry was headed, but at least they can finally see the light and agree with what everyone has been saying for a decade+

pwnmaster300029d ago

True, blame it on the rabid fanboys. MS can do no wrong and spinner this multiplatform move. While the actual fans moved on.

I feel like with the new Xbox coming they are hoping to bring back those old fans and then if it goes well. Bring back exclusives.

If the new console is performing like series x and one. Naw they staying multiplatform.

darthv7229d ago

Actual fans dont move on... they can add to their hobby while waiting for the next new release. If you believe what you typed then I guess PS fans moved on too.... you know, since its been a Sahara for 1st party games this gen.

S2Killinit28d ago

The fans didn’t tell them to go multilat. MS was forced to after the 82 billion they spent to destroy gaming. Then, while xbox fans cheered, MS realized they can’t justify the price tag by selling through xbox only, so they went multiplat and in the process began to downplay console gaming.

29d ago Replies(4)
CrashMania29d ago

I think it's too late, xbox sales were diving even before ABK, they got even worse since then even long before the full multiplatform push. I'd be surprised if they even went back to timed exclusivity at this point, Helix is basically a PC and is going to be expensive, they already struggle to sell cheaper xbox consoles, it will be low volume and they'll have a very small 'console' base to sell to, which has already been conditioned to just play via gamepass anyway.

S2Killinit28d ago

They will do what they always do, they will promise the world at the beginning of next GEN and then failed to deliver all generation long. But there will always be some gamers who will buy into their promises.

ocelot0728d ago

Absolutely agree, Do people genuinely believe Microsoft are now going to go. Hang on how's about we go back to 2020. Then GP was stagnating, Games sold where awful because of GP. Outsold by Playstation by a landslide.

They have sold 5m of Forza I believe on PS5. Spite it being a old game. I think Starfield is going to sell well in the end. Halo is deffinetly going to sell well as is Fable and Forza Horizon 6.

I think at best (for Xbox fans). Single player titles like Clockwork will have a timed exclusivity. Multiplayer centric games like Forza, E Day will release day and date on all platforms.

Or all games will release on all platforms day and date. But maybe Xbox and Windows Store copies will have exclusive bonuses. Or may even get timed exclusive dlc like Fallout and Elder Scrolls and COD use to do.

I think they will treat Xbox players like the premium customers or at least act the way. But will serve just the Playstation and Switch 2 customers as well.

Neonridr29d ago

I don't see them removing PC from the equation. Considering MS has a heavy enough investment in the PC market, it would be foolish to abandon them. I could see them taking away games from PlayStation or ensuring they are timed exclusives at the very least. Say what you will but if Call of Duty ends up becoming a timed exclusive to Xbox machines, that would hurt PlayStation, don't pretend like those games don't sell millions.

Outside_ofthe_Box29d ago

They would lose out on a lot of CoD sales tho. Doesn't PS make up most of the sales?

Neonridr28d ago

@Outside - possibly, but it might push people to want Xbox hardware so they can play with their buddies day one.

Who knows.

S2Killinit28d ago (Edited 28d ago )

it would but remember doing that can splinter the COD fan base and in the process damage the call of duty brand which is probably the only franchise in that $82 billion purchase that in anyway gets even close to delivering what Microsoft thought they bought. If Microsoft fudges around too much with the COD franchise, you might even see a competitor franchise show up on the scene and that would be a catastrophe after the huge debt that Microsoft put itself into with the ABK purchase.

But Its almost guaranteed that Microsoft will want to do something drastic at the beginning of the next generation as they always do. We will see.

Pyrofire9529d ago

Their lifeline of solely the Xbox consoles is dry. Good-Great games on a 1st party scale can't be made at a loss so willingly - sent to the Xbox to only sell limited copies.
They invested billions scooping up studios and need to start making returns.
Sucks that nearly every company is publicly traded and have to be so shareholder biased but that's how it is.
Their words are strong but it'll take time to see what their actions accomplish. Lowering the cost of Game Pass and taking CoD off of it was a good clear start.

darthv7229d ago

More like, allot of their base just played game pass. So now they need to encourage them to start buying again.

S2Killinit28d ago (Edited 28d ago )

A lot of their base left for greener (bluer?) pastures.

--Onilink--28d ago

What exactly is the long term goal with exclusives though?

Because for the most part, the hardware side of things has never been the most profitable, even sometimes being subsidized for a period before breaking even. And that’s before the hardware component nightmare we currently live in.

The whole point of exclusives was to get more people to buy your console in order to have a bigger install base, which meant even bigger software sales.

But if their ports to PS5 are selling (for the most part it seems) quite well, then other than negating the cut Sony takes there, unless you are REALLY increasing your software sales on your own console, it probably doesn’t make that much of a difference?

Honestly I don’t even understand Sony’s decision to scale back on it for PC unless they weren’t even recouping the port expenses. They released ports when the hardware sales never really dropped, and now that all consoles will undoubtedly take a noticeable drop in sales due to the ridiculous prices, that’s when they decide they don’t want to sell to a larger install base to more easily recoup dev costs… it’s just weird

Outside_ofthe_Box28d ago (Edited 28d ago )

I agree. I mean once they went multiplat, in theory there should be no going back especially when you have games that have sold really well on other platforms.

Microsoft are the ones that announced that they are reevaluating. So I'm just guessing on what their end goal is. Right now Xbox as a hardware is not a must buy for anyone but fans of the brand because their games can be played elsewhere. Going exclusive would solve this, but you lose out on a ton of money instantly which has always been what the company does not want to do so not really sure what their "reevaluating exclusives" means unless they are pulling a Phil Spencer and are just saying what people want to hear and will continue to do what they are currently doing.

darthv7228d ago

Their ports to PS5 are selling because Sony's output has been so dry... the fans are thirsty, and MS is the oasis.

SIdepocket28d ago

Unfortunately, the studios they buy wither under their leadership.

mcstorm28d ago

Microsoft still has a name with Xbox the issue is the casual games are not looking at the console because its not the same console their friends have. Look at that poll on how many users upgraded from xbox 365 to one and then the X. Part of Microsoft's downfall was thinking that the Wii was the market they had to be in when really it was the core market. If you get the core gamers you then get the market to. As I posted a few minuets ago on another post Microsoft putting exclusives on PS this gen could bold well if they hit next gen with all our games are staying exclusive from this new gen. They will then get gamers wanting Halo, Forza Gears but this is also where Microsoft fell over with the xbox one and X in terms of they did not have may quality 1st party games affter they fell into the Gears, Forza and Halo cycle. If they can get some old IPs back to bring back the old core gamers as well as fresh ips to bring in new gamers things could improve next gen. But as I said in my last post its all if buts and maybes at the moment. No one knows if the next home consoles will be to expensive that people move to pc as we are now seeing or look at the stem deck as a cheepier alternitive.

DarXyde28d ago

"Only issue is they've already opened Pandora's box."

That's very optimistic. It's not the only issue, far from it. There is a serious rupture between Microsoft generally and the public caused by their weird Game Pass price fluctuations, taking down physical game space in stores, and being the first to go nuts on hardware price hikes that they themselves played a big part in.

They're also charging beyond a premium for Helix which is just vile at a time when the economy is in shambles.

The company itself is really not doing itself any favors with the approach they're taking Windows. Even France is looking to ditch Windows in favor of Linux.

But the most offensive thing is this AI push. They're doubling, tripling, and quadrupling down on the very technology they're using to replace a considerable proportion of their workforce... And the slap in the face is how they bake copilot into everything when nobody likes it—they couldn't even make Bing stick, so why on earth are they trying so hard? You know it's bad when people would rather use ChatGPT than Copilot which is killing their OS. But aside from their snatching up of farmland to build data centers (and reduce the agriculture capacity of whichever country allows them to build them), they made an AI-generated gamer gurl that loves AI the head of Xbox.

Even if we grant them the full benefit of the doubt, it hardly matters what Xbox wants to do if Nadella says no, and that includes exclusive games. Microsoft's relationship with Xbox is the opposite of Sony's relationship with PlayStation—Microsoft pulls the reins of Xbox, but Sony damn near went under for the PS3.

Tanktopmaster9228d ago (Edited 28d ago )

“If they go back to exclusive games it at least shows that they are finally getting it.”

Great strategy, especially after Forza selling 5 million on PlayStation and sea of thieves selling at least another million (2 million) for example. In March 2026, Xbox consoles sales ratio vs PS was 10:1.

In addition to that, with Gamepass, which unequivocally cuts out chunks of sales (Cannibalizing revenue from 1st month sales especially).

I’m sure going exclusive again after releasing everything on Ps5 is going to work out great for business.

+ Show (8) more repliesLast reply 28d ago
maximusprime_29d ago

Despite all of that, it's clear that Microsoft's Xbox division is broken beyond repair.

29d ago
BeHunted29d ago

PlayStation is currently draining money on flop after flop. It's Sony that needs to re-evaluate their strategy

29d ago
CrashMania29d ago (Edited 29d ago )

Wonder how much money was lost on perfect dark, hellbalde 2, 300 million lost revenue
by putting cod on gamepass. The recent Jason schrier news that Xbox has cancelled dozens of projects, spent 70 billion just to see Xbox sales further collapse and gamepass see little growth.

The fact is this has been PlayStation's most profitable generation and they are making loads of money and selling plenty of consoles and games. While MS won't give you any sales figures or profit numbers for Xbox, says it all really.

S2Killinit28d ago

Sony PlayStation has deservedly dominated xbox. Facts

Tanktopmaster9228d ago (Edited 28d ago )

Ok tween.

Xbox series SX got outsold 10:1 last month. lol.

28d ago
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shadowT29d ago

"Our presence on PC isn’t strong enough."

Fishy Fingers29d ago

It isnt. But I dont think they mean in 'games', rather, footprint.

They own the OS but as far as gaming is concerned, Steam dominate. I imagine the VAST majority of people who use the Xbox app/launcher are PC gamepass subs. No ones buying their 3rd party PC games through Xbox PC.

badz14928d ago

and many gamers prefer SteamOS for gaming over Windows too. If only Valve would be more uncompromising to the anti-cheat makers that locked out non-windows players, more pc gamers would have moved onto SteamOS by now and not looking back to Windows. overall, Win11 is a terrible, bloated, unoptimized OS which is not what many people want

ocelot0728d ago

Agreed and I think that's where they are going to focus on more. I think cheaper games on Windows/Xbox store (MS IP) compared to Steam and Epic and maybe even compared to PSN store as well.

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