
GameTap writes: "Choosing a Mac for gaming is much, much simpler than choosing a gaming PC-and certainly easier than constructing a gaming PC. Apple's line of Mac computers is small, with two notebook lines, three desktop lines, and that's it. This relatively closed system of hardware choices means that developers don't have to worry about optimizing their code for the near-infinite number of configurations we see on the PC side, so that's a good thing.
But there's a flip side too. Apple's lower-end machines (the Mac mini desktop machine and the MacBook) use Intel's GMA 950 integrated graphics chip, which shares 64MB of RAM shared with the main system RAM. And the entry-level iMac (the 20-inch 2.0GHz model, which starts at $1,199) uses an ATI Radeon HD 2400 XT with 128MB of GDDR3 memory.
Most games with high-end graphics require a dedicated graphics card with at least 256MB of RAM. So even though the Mac line is limited to just a few main hardware configurations, developers have to take the lower-end Mac's graphical capabilities into account when optimizing their game code. The result can be either diminished graphics on the Mac compared to a PC version of the same game, or a game with high system requirements that might exclude the Mac mini and MacBook altogether."

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."