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20°

The Curiosity Experiment In Quotes

John Bedford (Modojo): Earlier today, Peter Molyneux announced that the final cube had been removed in the Curiosity experiment, bringing the event to a close. The winner, Bryan Henderson from Edinburgh Scotland, will become "the god of all players" in 22cans' upcoming Project Godus as part of his "life-changing" prize. In addition, Henderson will also receive a certain share of the profits generated by Godus.

It's a been a long and sometimes bumpy road for 22cans, from launch delays, to show-stopping technical troubles as the servers became overloaded, in-app purchase controversies, and skepticism when Molyneux turned to Kickstarter to fund the studio's second experiment, Godus. Much has been written about the experiment since its inception, but here are some of the most memorable quotes from the man himself.

160°

Peter Molyneux says Masters of Albion will make up for decades of ‘overpromising on things’

The Fable, Populous, Dungeon Keeper, Black & White and Curiosity creator says this will be his last game…

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videogameschronicle.com
robtion210d ago (Edited 210d ago )

I hope it's great but won't hold my breath. From what I've seen i expect a pile of ugly, Dragon Age Veilguard-like garbage. I hope they prove me wrong.

DarXyde211d ago

Peter Molyneux is bloody hilarious. Imagine...

Self aware enough to know he's got a history of over promising... ONLY TO OVER PROMISE BY SAYING MASTERS OF ALBION WILL MAKE UP FOR DECADES OF OVER PROMISING

What?! 🤯😂

peppeaccardo211d ago

This dude should take over Phil Spencer's job ... nobody at MS would note the difference moving forward.

CrimsonWing69211d ago

Isn’t that what you’re literally doing here?

ShwaaMan211d ago

Did he just pull a Peter Molyneux again…?

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230°

Peter Molyneux recalls how Project Milo, the Kinect game with revolutionary promise, died a death

Vapourware can end up being the stuff of legend, like Rockstar's Agent, Star Wars 1313, or StarCraft: Ghost. Without ever seeing the light of day, these games never risked the possibility of being played and forgotten, and instead live on forever as the subjects of lengthy YouTube essays.

Still, Molyneux's most notable lost game (or tech demo, depending on who you asked at the time) was arguably Project Milo.

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gamesindustry.biz
darthv72370d ago

I can see the potential of the kinect hardware... its rather impressive tech, but it was just not meant to be for gaming. If anything, MS had a huge missed opportunity to have used it for the AR/VR projects.

S2Killinit369d ago

Missed opportunity? They lied. It was the biggest lie in gaming history.

merlox369d ago

You can use the Kinect as an SLS camera for paranormal investigations. So it wasn’t a complete failure.

Cacabunga368d ago (Edited 368d ago )

Remember Star Wars Kinect announcement? Biggest laughable acting seen

368d ago
368d ago
rlow1368d ago (Edited 368d ago )

Do you mean about project Milo?

+ Show (2) more repliesLast reply 368d ago
-Foxtrot370d ago

It was built on lies Peter...you know this.

isarai370d ago

Bro that thing NEVER existed, what we got was a concept video

Knushwood Butt369d ago

"Unfortunately, as we were developing Milo, so the Kinect device was being developed. And they realised that the device that Alex Kipman first showed off would cost $5,000 for consumers to buy.

"So they cost-reduced that device down to such a point, where the field-of-view...I think it was a minuscule field-of-view. In other words, it could only just see what's straight in front of you."

Hmm, exactly what tech was in it, that was cut, affected the development? It was only ever interpreting visual and audio inputs right? The xbox was processing those inputs.

Nor do I see how the field of view thing is relevant to the discussion.

isarai369d ago

Exactly! Tf kinda BS statement was that? i don't really see how fov is relevant at all, since when do you move all around a room while talking/interacting to someone?

Amplitude369d ago (Edited 369d ago )

This is entirely untrue. There was never a 5000 dollar Kinect prototype that could somehow use a wider field of view to scan and import generated in-game items and advance AI by over a decade. Anybody that fell for this was a stupid moron child, myself included. Anybody that falls for this lie now is a stupid moron child who doesn't realize that these people *only* know how to lie.

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150°

Is It Time To Trust Peter Molyneux Again?

Masters of Albion is already promising, but can we trust Peter Molyneux to not let us down again?

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thegamer.com
OtterX644d ago

I came here to say that I don't want to hear any grand standing or over promises, and I was not left disappointed when I read: "Molyneux has “kept very quiet” about the project as he wanted to “let the game speak for itself”.

Perfect.

Cacabunga643d ago

Milo and Kate 😆
Stellar lie

DivineHand125643d ago

Project Milo could not have been released even if it existed. Why would a grown man want to simulate talking to young kids?

Profchaos644d ago

No he hasn't done anything to earn it if he actually delivers a fun competent game that's different

DiRtY643d ago

Come on, you can hate him for overpromising, but he made some fun games.
Fable I and II were awesome, as was theme park or Dungeon Keeper.

OldDuffer643d ago

Unfortunately its the haters who will always set the agenda on any such discussion. Peter is a visionary who delivered some exceptional games and invented genres. I consider myself blessed to have worked at Bullfrog and seen such creativity up close. The fact he over promissed on several projects later in his career is hardly an issue limited to just him, and certainly does not undo the huge legacy he has.
I was impressed by the showing at the event, and Im pleased to see he's learnt to shutup and just deliver a game. Maybe one two people can let go of the hate if he delivers on this project, but I doubt it - people love to hate.

CrimsonIdol642d ago

Amen. I respect Peter as a dreamer of interesting and grand ideas. Those who remember the golden years of Bullfrog knows how interesting their games were (and still remain) and the glorious feel of manipulating all the little simulation mechanics. If you understand many of his promises were "wouldn't it be cool if" hypotheticals that were strived for but ultimately not achieved (ie the realities of game dev) it makes far more sense than him being deliberately misleading.

Psychonaut85644d ago

No. Too many other developers who HAVEN’T scammed people and lied to our face for two decades. Don’t have time to listen to this dude anymore. If it’s good, good for those people that like that type of game. I still won’t ever trust him.

Plague-Doctor27644d ago

One of the dumbest questions I've ever heard. Guy hasn't told the truth in over 20 years

DodoDojo643d ago

Exactly, the dude likes to suck his own D and talk everything up.

Psychonaut85640d ago

I’m curious who the dislikes are on our comments. Either people old enough to have some deeeeeeep love for Black and White and Populous, or young enough to not know what a massive huckster Molyneux is. He’s the M.Night Shyamalan of game directors. Did a couple good things early on and somehow has managed to ride that for decades.

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