
Nick Horth, Thunderbolt writes:
For one of the most expensive titles ever made, Bioware’s The Old Republic hasn’t half gone quiet over the last year. It’s easy to forget it’s still there, chugging away in the background. After a reasonably promising start, due largely to the time-honoured games industry advertising system of using elaborate trailers to show the audience exactly what the game wouldn’t look like, numbers began to drop away. Now a few months into a humbling free-to-play structure, TOR barely makes a splash in the mainstream industry media, releasing a new digital expansion with all the fanfare of a new Robson and Jerome LP. So what went wrong?

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