
Pete Worth, Thunderbolt writes:
The horror! The horror! I should not have done it. I’d been transported to a Lovecraftian Place That Should Not Be. The Nether. I’d opened Pandora’s Box – ‘let’s make a cool Nether Portal’, I’d thought, completely without attention to consequence. The place was a terrible vision of inhospitable distress. A cavernous subterranean nightmare land where no sunlight would ever penetrate. Contrasting sharply with the ominous dark volcanic rock, orange lava flowed from overhead into a massive lake of scorching magma. Rocky islands hovered in the sky, unaffected by gravity. The awful pig-mutants lurched around me, their eyes seeming to infer ‘if this were survival mode - you’d be trampled under trotter in seconds and fed to the dark god Snortious.’ I struck out and killed a few of these beings, but this only enraged their number.

Mojang has partnered with Merlin Entertainments to build the world's first Minecraft theme park in the UK.

Ben Porter from Newzoo explains that the player base has very little overlap with mainstream hits such as Assassin's Creed: Shadows and Ghost of Yōtei
I used to buy cheap games thinking I’d play them later, but I always ended up returning to my favorites. Now I skip the deals unless I know I’ll play the game soon.
This is very true, my nephews grew up on these two games and whenever I introduce them a AAA game whether old or new, it's like seeing an alien try to make sense of it and then quickly lose interest in it.
Can’t really expect a 8 year old Roblox kid to go buy resident evil 9 lol
Gaming trends are so weird to me now. Like, I’m old school and games were consumed essentially how movies were. You play through a title and look forward to the sequel or other things that came out. Now, that is so not the norm.
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