
Quote: "I do like a challenge, but most games and their hardest difficulty settings are mostly avoided by myself and I don’t want to torture myself for hours on end for an achievement. However, I did play a few games in the past on these settings and found them to be an absolute joy, rather than a session of “What swear words can I scream the hardest and use to summarise my present feelings.”
When saying: “absolute joy”, make no mistake, it wasn’t without effort on my part and buckets of patience. There really is quite a few games I tried and after a while called it quits."

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.

Mojang has partnered with Merlin Entertainments to build the world's first Minecraft theme park in the UK.

A three-episode live-action adaptation of the first two Yakuza video games will debut Tuesday, March 17 exclusively IGN. Each episode is about an hour long and will stream on IGN.com and IGN’s YouTube channel.
I love God Of war 3 and UC series on hard difficulty.
Arkham City was too tuff in the later stages.
I absolutely love Uncharted on Crushing, for me it's the only way to play that game. The instant reload after death is cool.
I never found the Arkham games to be particularly difficult even on new game plus. I just think extra hard pretty much equals normal mode from the 90s and for most people who didn't grow up in that generation of games just don't have the patience for a challenging experience
I had fun with Killzone 2/3 on the hardest difficulty, seemed to suit the tone of the game more, and stopped me feeling like a run and gun "super-soldier".
XCOM is by no means a fun game on Impossible Ironman. I almost destroyed my Xbox just the other day.
I would say the Mass Effect series. Playing through on insanity some of the fights that you could get into were just pure joy.