
Splinter Cell Blacklist won't feature a main menu, it has been revealed.
The stealth-action sequel will instead bridge together its missions and modes with a hub area that's explored by the player using Sam Fisher.
Missions will be selected by talking to fellow agents, or from a map screen that also displays the status of online friends for co-op opportunities.
Each of the four agents will give Fisher different types of co-op missions. Grimm offers Ghost playstyle objectives, for example. Fisher's relationship with each of the agents will change as the story evolves.
The hub area ties into the story of Forth Echelon being a covert unit that's situated in a plane, travelling the globe and chasing leads in multiple countries.
The idea to drop a menu came from creative director Maxime Beland's frustrations with how multiplayer modes often feel disconnected from the campaign.

Tom Clancy's Splinter Cell has been out of action for a decade, so it's time to look back at 2013's Splinter Cell: Blacklist.
Sam Fisher is evidently the most skilled stealth operative because no-one has seen him in his own game for years
The entire mark and execute system belonged in another game.
It’s cool, but the polar opposite to how Sam Fisher initially handled.
The original trilogy made shooting very, very difficult, yet a viable option, which ultimately motivates stealth.
The mark/execute system makes shooting stupid easy, to the point of why would you even bother trying stealth as an alternative?
The sad part is that I actually really enjoyed the last game, Blacklist. It may have lacked the iconic voice but the gameplay was excellent, and blended stealth, action and a mix really great compared to most games, where none of the three options felt like the wrong way to play. I really hope they either produce a remake of the original game or a proper sequel.

The stealth icon has gone too stealthy of late, but the best Splinter Cell games still rank among the best games ever made.

Alex S. from Link-Cable writes: "Ubisoft, we need to chat. Please, have a seat. Thanks. Ok, so I think you know why you’re here. No it has nothing to do with all those game delays, we’ll talk about that later. What? No it’s not about the Skulls & Bones and Beyond Good & Evil 2 falling off the face of the Earth, just listen. We need to talk about Splinter Cell. Don’t give me that look, you know this conversation needs to happen. The way you’ve treated the series, its fans and poor Sam Fisher himself is sad, infuriating and just plain disappointing and it needs to stop."
The Fish!!!
I'd love to see a remastered edition of those games as well as something new. It's about time.
I would love a new splinter cell, maybe even a reboot at this point. Sam Fisher deserves it
I think reboot the entire franchise the games were great but every time they try to make him human like a father or something it comes of as unbelievable
They added damn near every SC game to Xbox1X back compat enahnced list. That is a lot of Sam enhanced and I am loving it, but Sam deserves a new next gen game.
This has been known for a while. Max talked about it after last year's E3.
this is always a nice touch in games. Wish more Devs would do things like this. Just the 3D menu in Conviction was cool
That was a great in-game video.
Great to see the series back like I remembered it to be and more this time around.
Think that is a very very good feature, looking at the video, it's quite seamless.