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Evil Backplate (Hardware) Review *Games Fiends*

Quick – what is your biggest pet peeve with your Xbox360 controller? Ten to one, you just screamed out either how much you hate changing batteries, or how very often you knock the battery pack off mid-play. Whichever one is your biggest complaint, both of them have very little to do with the controls, and yet everything to do with playability. Knocking the battery pack off can be the difference between winning or losing, and let’s face it – we all run out of batteries sometime. Meet the Evil Backplate, a new product from Evil Controllers that finally takes the inconvenience of those pesky low battery lights out of the picture for serious gamers. Evil Controllers claim a sixty hour battery life on these things, due to the lightweight Lithium Ion battery.

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gamesfiends.com
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15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer47d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde45d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy45d ago

And then MK1 killed it again.

DivineHand12545d ago (Edited 45d ago )

15 years went by so fast. I remember playing through the story mode at launch.

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Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

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Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net