One of the most intriguing aspects of Capcom's upcoming scifi adventure title 'Remember Me' is the harvesting, stealing and selling of memories.
It's an innovative mechanic for a game to have, and with such innovations usually comes a lot of questions. That's where Creative Director Jean Maxime-Moris picks up, who spoke about the unique gameplay mechanic in the video above. In the past Capcom has shown off a lot of cinematic scenes, and a lot of gameplay but this is the first real look at the key memory aspect of the title.

All 21 Classic Games are playable for a limited time 🎮

Jason Dietz: "We reveal the past year's best and worst video game publishers (based on their 2025 releases) in the 16th edition of our annual Game Publisher Rankings."
But... but... the garbage-mongers always tell us that Square Enix is in trouble! 😂

Capcom has clarified its current stance on generative AI in its videogames. The major Japanese publisher and developer behind popular series like Resident Evil, Street Fighter, and Monster Hunter has revealed that while it doesn't use gen-AI assets in their games, it is exploring ways to use generative AI to streamline the game development process.
Using Artificial Intelligence (more like Realistic Stupidity) art assets in your games is a great way to get people to boycott your product. We don't need that ugly, unsophisticated, generic, fake art in our games, good on CAPCOM for not using that garbage.
Naw you can't fool us, You work with Nvidia, that's a fact! And here you wanted to advertise but now look stupid!