
Somewhere along the way, the videogames industry has been bitten, gnawed and zombified into a complete balls-up travesty where gamers are left in a state of horror. Recently, Star Trek, the latest movie tie-in game, was released with critical revile and public dismay not too far behind its tumultuous start. The PC version of the game, marketed as a co-op experience, could not fully function out of the box. Co-op was irrevocably broken, with a supposed fix only surfacing much later after the initial release. However, issues plagued the singleplayer component of the game as well, leading to a dismal reception by both fans and critics, and a social media onslaught came not too soon afterwards. This is dishonest business practice on the part of Namco Bandai and Digital Extremes, and is another case of the Gearbox Effect with Aliens: Colonial Marines as a prime example of the running trend. This is an act of deception at its finest.

Game Rant speaks with Digital Extremes about designing Oraxia, the arachnoid Warframe that arrived with the game's new Isleweaver update.

Soulframe, the fantasy counterpart to Digital Extremes' Warframe, is shaping up to be something truly special in an otherwise crowded market.

Digital Extremes Warframe: 1999 & Soulframe Interview at TennoCon 2024- The studio talks about the upcoming expansion, and its new project.
Reminds me of Rambo NES. Buggy as hell, and I had to return it.
Lol they should just stop making games based right off of movies, they are usually low-quality budget games.