
How E3 is changing and why, for better or for worse.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
I wish it moved to a different city every year. I'm tired of it being in LA all the time. Maybe even International cities.
E3 isn't losing importance because its still one of the biggest gaming event shows
This years E3 should be the biggest in along time, for obvious reasons. Sony and MS will have a lot to show.
Um no. Just like CES, San Diego Comic Con, and other major industry events, it is of utmost importance to game companies to be there. Hell companies that can't afford booths still show up there with laptops in hotels to show off their games because that's where it needs to be seen.