
Push Square: "While this may only be a very average JRPG at best, despite all of its flaws and framerate issues, Hyperdimension Neptunia Victory is absurdly lovable. Redeemed by its cute, static 2D anime sequences, colourful locations, tongue-in-cheek industry references, and rewarding tactical combat, there is a sizeable amount of enjoyable gameplay that can be salvaged from the otherwise disappointing story concept. That is, if you have a spare thumb that you can permanently attach to the square button in order to skip past all of the mundane cut-scenes about slippers, naps, and group bathing. Yes, group bathing."

Gary Green said: The concept for a good sequel is not a complicated thing. You take your original idea and expand on the lore, then you fix anything that was broken the first time around. You might want to introduce some new features too; This is fine so long as you don’t go overboard, and you don’t change the overall flow of the game. Hyperdimension Neptunia Victory ticks all of these boxes, so surely then it should be the perfect package? Well, almost. It really is rather good.

Michibiku's Jenni Lada writes, "Hyperdimension Neptunia is huge. It’s a massive series that covers tons of games, all of which are sort of connected? Though also not really, because quite a few are spin-offs and non-canon. It’s a lot to take in, to be sure. With Megadimension Neptunia VII on the horizon, we here at Michibiku felt like we should offer an overview of the main series’ installments."

Our interview with the good folks over at Idea Factory International where we discuss topics like localization, favorite games, and upcoming titles!