
TouchGen: Usually games using an aspect from the original aren’t that good. At times it is only the character, and game world that have migrated to a new game. Examples of this are the half dozen PacMan games scattered across the App Store. Sega did something similar with Sonic Jump where Sonic more or less went Doodle Jump on us. When Sonic Dash emerged I guessed we were in for another instance where you only got a hint of the greatness of the original. I was wrong, and have had to reassess how a game franchise might work from now on.

A new study by Skillprint has found that video games can be 'good for the mind', amongst many other benefits.
Like many people, I work with crappy computers at work. I have noticed that gamers are capable of working around tech issues and get stuff done.
They need less guidance with software updates or new software that gets implemented.
Decades of buggy, incomplete games really help with problem solving.

When the Sonic the Hedgehog franchise releases a game on console, sales figures often show an impressive turnout of loyal fans ready to support the series. Unfortunately, the same does not seem to be true for mobile releases, as the last five Sonic titles have made $8.7 million in revenue combined, while Sonic Dash, released in 2013, has made nearly $11 million on its own.
Sonic Mania.....the rest of the Sonic games over the last 20+ years need to be deleted.

Sonic the Hedgehog and Pac-Man will crossover into each other's mobile games for the next month. Which means Sonic will be present in Bandai Namco’s Pac-Man iOS/Android game. Moreover, Pac-Man and spouse Ms Pac-Man will be playable characters in Sonic Dash.
That’s the third time I saw these characters crossover with each other
I’m also excited to see Ms Pac-Man still be utilized as it seems Namco has done their best not to include her in anything nowadays