
Simon looks at the current state of the beat-em-up genre and how he thinks the classic 2D games have lost their way.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

A new book detailing the artwork of the franchise has been announced
Let me fix this title to something less click baity for you:
New Book: Mortal Kombat: Flawless Victory Announced.
I grew up on this stuff. Adding it to the art collection!
I do hope the next MK iteration goes back to the core of what made these characters appeal in the first place. A few of them lost their edge - I think I've had enough with some of the auntie designs 😂

Ahead of the release of the new Mortal Kombat skins in Fortnite, Epic Games has given players a first look at Scorpion, Kitana, and Raiden.
This seems a little weird, Injustice, Mortal Kombat, and Street Fighter aren't beat-em-ups. They're fighters...
umm why change something that works very well?
Seriously. I feel like I've been playing Street Fighter II since it came out. The genre NEEDS some new stuff. Dragonball Z: Budokai was a GREAT step forward, in my opinion. It's a shame they couldn't evolve it that well after 3. :/
Of course, I'm more of a brawler guy. Power Stone 1/2 and PSASBR are my favorites.
The problem is, with the current developer mentality, especially Japanese developers sadly, change in direction means more accessible and more casual.