
Eidos Montreal producer Stephane Roy recently spoke to Videogamer about developers doing “bigger and better” things with next gen consoles, stating “We will have to be careful because it would be easy [for us to say], ‘it’s more powerful, let’s have more food on the plate’.”
Currently developing the next generation Thief, slated to release on PS4, PC and other next gen consoles, he stated that, “That said, I think now with this technical freedom – it’s not unlimited but we have much more freedom – I think now, the designers and artists will be able to really do what they have in mind.

Jason Schreier claims Eidos-Montréal layoffs are tied to a canceled original game not mentioned in the studio’s official statement.

Eidos Montreal has imposed another round of layoffs, announcing today that 124 employees have been put out of work. Longtime studio head David Anfossi has also left, although it's unclear at this point whether he resigned or was also laid off.
I guess we’re never getting another deus ex game. Or any game directly made from this studio.

One of Eidos-Montréal's cancelled projects, a Lord of the Rings title with a Telltale-like story, gets its first look, revealing the setting.