
GameZebo: If you want a good example of what’s awesome and what’s mind-bogglingly silly about comic book super heroes in one story, DC Comics’ Infinite Crisis is a great example. If you’d rather just play as those heroes and alternate versions of them in multiplayer battles, here’s some good news: Turbine is revving up to hit us with its own Infinite Crisis, a free-to-play game that merges MOBA mechanics with the incredible diversity of the DC Multiverse.

VICE speak to developers behind Infinite Crisis and Hellgate: London about when best-laid plans go so very wrong.

Infinite Crisis is closing its doors next month, snuffing out another spectator eSport all too soon - a new article takes a look at a handful of other eSports that have either been left out to dry or eclipsed by superior sequels.

One of the more interesting features of mmo games is that, just like a living person, they go through a life cycle. In the beginning, there's the development and testing phases. Then the game springs into the world to make its mark. After a number of years, the game begins to fade as the player population dwindles. Finally, there's the final end when the game shuts down. Normally such a journey takes quite a few years, normally a decade, to go through this cycle, but such was not the case with Infinite Crisis. The DC comics-themed moba recently let their players know that the game was shutting down in August despite the fact that the moba just officially launched roughly two months ago. Why did Infinite Crisis fail?