
Despite stacks of positive reviews, critics have been divided over BioShock Infinite's treatment of racism and violence. Here, IBTimes UK rounds up a collection of essays and articles exploring Infinite's deeper problems.

This February, Prime members can claim a fresh lineup of free games, including BioShock Infinite Complete Edition, Surf World Series, AK-xolotl: Together, Sands of Aura, The Talos Principle: Gold Edition, Stunt Kite Party, The Smurfs 2 — The Prisoner of the Green Stone, Hardspace: Shipbreaker, Lysfanga: The Time Shift Warrior, Dark Sky, Wolfenstein: Youngblood, El Hijo — A Wild West Tale, Colt Canyon, Republic of Jungle, Royal Romances: Cursed Hearts Collector’s Edition, Deus Ex: Human Revolution — Director’s Cut, Night Reverie, Sine Mora EX, Redemption Reapers and Yes, Your Grace.

Twinfinite: “War may never change, but the prices of rare games do!”
"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"
1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.
I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.
Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.

One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.
However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.
While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.
Everyone has an opinion and especially today, where everyone can be their own journalist for the world to read. Am I glad that people are looking into bioshock infinite? Yes. Do I like what they have written? No. And that is my opinion.
It is getting to the point of absurd. First off, Bioshock isn't a game that delves into racism or has racism as a major theme. It was set in 1912 and helps to drive the plot, the idea that some guy took religion too far and decided he was going to purge the world of sin. Then there was the antithesis. How ould the game have been received if they ignored it completely? It would have been much worse. Many would have written about how they ignored racism and glossed over American evils of the past. What were they supposed to do. The game wasn't about freeing a race from their lot in the city. It just wasn't.
As far as combat is concerned, what kind of game should this have been? Levine has spoke about how u must make a shooter to get the money to make the game so it will make money. Maybe someone should write about that...the state of the video game industry and how this can even be? I will agree that I loved the turrets, the unlocking puzzles or alarms in bioshock. I loved setting traps etc. But the combat in Infinite isn't terrible. Name another fps that gives u this type of freedom and choice to attack any given situation. Or one with vigors? There isn't. There is only its predecessors to compare it to. And yeah maybe it didn't revolutionize anything but its better than most other fps games. Now, what most ppl never write about is the fact that initially elizabeth was supposed to be the central theme of combat. At one point she became so difficult that they wanted to scrap her. If they had been able to accomplish everything they wanted, we wouldn't be having this argument. But, they were able to pull off something quite spectacular with her...nuff said. Wait til next gen as they continue to push the envelope.
As for stupid remarks about its linearity...really? Why don't other games get this criticism. It isn't open world. Its a driven narrative with the most amazing setting and immersion. And yes there is money everywhere and u must search for things. I love it, it drives u to explore everything. Its almost like most ppl wanted to see this story in a movie and r pissed that they must act out some things to get the end.
I could go on and on but in the age of CoD, battlefield, and so many games that have ruined themselves by streamling, why can't we applaud Irrational for what they have done. Its risky to spend $200 million and make a game like this. Sorry it coukdnt be everything to everyone but damn...unless u onlywant the same damn games every year over and over, how bout we support this. If u want to nitpick...go ahead...no game is perfect and I am sure irrational would have loved to change a bunch of things, but that's whas great about video games...or used to be...we support them and they keep taking risks to deliver entertainment that we simply could not get elsewhere. My only problem...and its big...is what to play next. And not knowing whether there will ever be another one is something I can't even allow myself to even consider.