
IGN tracked down Simon Benson, producer at Evolutions Studios, to grill him over what gamers can expect to see in the final game.
IGN: The original MotorStorm E3 trailer looked incredible. How confident are you that the final version of the game will look as good as (or better than) that trailer?
Simon Benson: Obviously we are very proud of what we have achieved with the look of MotorStorm but, more significantly, we are proud of MotorStorm as a whole. The popularity of the trailer wasn't just down to the way it looked, but also the experience that it promised. We are confident that we have managed to translate the incredible moment-to-moment action of the original trailer into the game, which was by far the most challenging task. As for the visuals, people on forums are still looking at our latest screen shots and arguing over whether they are actually in-game shots or from another pre-rendered movie, so I guess that's the proof you're looking for...

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
Digital Foundry : Evolution Studios' Motorstorm is one of the first, finest and most fondly remembered of launch titles for PlayStation 3. It's a release designed to answer the question posed by each new console generation: what makes a game 'next-gen'? With its robust physics engine and massive tracks, Motorstorm serves up a bold affirmative answer to this question, delivering an experience that could never have existed on prior console hardware. At the same time, the path to release was fraught with challenges that almost serve as a microcosm of the PlayStation 3 release situation itself. It was a success, however, with a trilogy of PS3 releases, plus PSP, Vita and even PS2 off-shoots.
After Driveclub and Onrush, the dev team will now contribute to and assist with the development of the upcoming NFS.
Never really got into it myself I remember getting it with ps3 and being a bit underwhelmed I preferred the RC version they did for vita 🙌🏻🤣

MotorStorm debuted on PlayStation 3 15 years ago today (in Europe), and remains one of the format's best alternative racing games.
Ahhh motorstorm....i still have the reveal trailer back in my mind from e3 2006 or 5 i think...ps3 never manage to par the gameplay trailer back then but the game especially the first one for me was AWESOME....I m sure that ps5 is capable to give us now this kind of fidelity....for me motorstorm and daytona usa 2 in arcades still is my favorites arcade racer ever....
Bought the 60gb PS3 with motorstorm and my first 720p/1080i TV on the release day, great memories. Oh the mud!
Real shame this franchise fell by the wayside. With todays tech it would/could be such a great open world arcade racer.
The first Motorstorm was good, but Pacific Rift blew it out of the water IMO. Still one of my favourite arcade racing games of all time. I also really liked Apocalypse, despite the Supercars and Superbikes being OP compared with the other vehicle classes.
Mororatoem 1 was excellent the visuals and everything had a really good vibe about it. If they remade that with a festival type open world... If only
Thank god they're overhauling the speed and death camera. How they can possibly improve the AI even more is beyond me, but it's awesome that they're trying it. Only a few more weeks till launch, so it'll be exciting to see how much of a difference 2 months of polish is going to do to this already amazing-looking title.
It was nice to see that the developers have been paying some attention to forums and seeing how a lot people still claim that it's call prerendered video. =P
Release Date: Q1 2007
http://www.gamespot.com/ps3...
UK RELEASE: 30-Mar-2007 (Upcoming) | NORDIC RELEASE: 30-Mar-2007 (Upcoming) | US RELEASE: 17-Nov-2006 (Upcoming)
http://www.tothegame.com/ga...
Getting to be a really hot title if this latest developer interview is anything to go by.