
While speaking at Namco Bandai’s Global Gamers Day, From Software’s Yui Tanimura, director of “Dark Souls II,” discussed that when it comes to “Dark Souls 2” the term accessibility does not mean the game has been made easier.

Bandai Namco has released its latest financial report, revealing that the Dark Souls series has reached around 40 million units combined.

As difficult and frustrating as it is, people should consider reliving the Dark Souls 2 experience, especially because of what's coming to the game.
Many of those who hate Dark Souls II hate it because it's not Dark Souls. The same people love Dark Souls III because it isn't Dark Souls II.
And so many of the issues at the centre of common complaints about DS2 are present in DS3 and sometimes even DS1. The hatred and bile spewed over this perfectly decent game is ludicrous.
You can also play it in VR flawlessly on PC & controller with the LukeRoss mod so… another reason to jump back in with extra immersion.
The controls felt very clunky to me, I tried playing it after beating Darksouls 3 and it didn’t feel fluid, obviously the hit detection is less superior for been an older game.

The Smelter Demon is a bombastic boss design that bolsters Dark Souls 2's roster with an experience that updates an older fight's form to function.
Man, I dunno about that. In fact, most boss fights in Dark Souls 2 were forgettable.
healing while moving sort of makes it easier. if you can heal as you're attacking/rolling then there isn't as much of a concern about strategy if you can just spam the healing.
backtracking was never a problem for me
I honestly cand wait, i love the prvious two Souls games!
Cockpit view on Grid 2? If no, keep it.
when dark souls 2 was announced i was worried that it would become casual to appeal to a wider audience, but after watching the 12-minute gameplay footage and reading this i am at ease. I am now extremely excited for this game. I am a huge fan of the souls games.
I hope we don't get way points!!! X[