
GR - "Here's everything Dark Souls 2 has to offer as improvements to the original game."

Bandai Namco has released its latest financial report, revealing that the Dark Souls series has reached around 40 million units combined.

As difficult and frustrating as it is, people should consider reliving the Dark Souls 2 experience, especially because of what's coming to the game.
Many of those who hate Dark Souls II hate it because it's not Dark Souls. The same people love Dark Souls III because it isn't Dark Souls II.
And so many of the issues at the centre of common complaints about DS2 are present in DS3 and sometimes even DS1. The hatred and bile spewed over this perfectly decent game is ludicrous.
You can also play it in VR flawlessly on PC & controller with the LukeRoss mod so… another reason to jump back in with extra immersion.
The controls felt very clunky to me, I tried playing it after beating Darksouls 3 and it didn’t feel fluid, obviously the hit detection is less superior for been an older game.

The Smelter Demon is a bombastic boss design that bolsters Dark Souls 2's roster with an experience that updates an older fight's form to function.
Man, I dunno about that. In fact, most boss fights in Dark Souls 2 were forgettable.
One thing that hasn't changed is the fact that I love this series and I can't wait to buy/play it.
"To make the game slightly more accessible for newcomers, there will be healing items that allow players to regenerate their health. These healing items do not replace estus flasks, which will see a return.
You will be able to heal while on the move, so you won't have to stop for a break.
There are now torches, which act as light sources for the character by illuminating the area around you. No longer will you have to crawl around in the dark.
The game will see the addition of single-use keymouth stones which can be used in various parts of the game. They can serve to make the game easier by lighting up dark areas."
this is what i was afraid of :(
these things seem like it's going to make the game too easy (in the context of the souls games). demons souls did have grasses, but you needed to keep your distance when using them in combat, or you waited until you've cleared the enemies if you survived.
crawling around in the dark made it a lot better, frankly... keeping you on your toes, and forcing you to take your time is the whole point. i think getting rid of that constant fear of an enemy ambushing you because you weren't careful just defeats the purpose.
Assumptions: The Article
This article is 90% speculation, how did this get approved? vote it down people.
Can;t wait for dark souls 2, to darken my soul. I'm all about morals :P