
EDGE magazine May issue #253 will be available soon presents a full scores and features preview so you know exactly what page you want to read first when it hits the shelves. The Sony PlayStation 4 is the big cover feature with a massive ten page article that includes an interview with Sony Worldwide Studios’ Head Shuhei Yoshida and behind the scenes insights from marquee studios Guerilla Games and Evolution Studios. There are also reviews of the last big budget games of this generation including Bioshock, God of War Ascension and Gears of War Judgment and a profile of super studio Irrational Games.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
i love the dual shock 4...
Although Ridiculous Fishing is a fun game, it's in no way, shape of form better than (or as good as) Bioshock, God of War or Gears of War. It doesn't even want to be. Reviewers get crazy sometimes.