
Paste: "There’s a long list of nonsensical flaws and bad implementations, and I could go on for a very long time. Despite these things and my unhappiness with the release of the game, I still like Sim City. I think there’s something great at the core, hidden deep beneath public relations band aids and broken systems. There is always the possibility that the good game at the core will be polished up and repackaged for us in the next six months or year, but there’s something strange about having to wait a year after release for a game that should have existed on day one."

Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.

The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”

EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.