
Game-wisdom writes: Last week in my analysis of Kid Icarus: Uprising I talked about how the controls of the game came close to outright ruining it. Over the weekend I spent more time analyzing and came to an understanding as to why the control scheme was so poor and a simple mistake that designers can make.
In an effort to make games easier to play, it is possible to make them harder to the point of unplayable.

The fourth game in the ‘BioShock’ series has been in development for more than a decade
Bioshock is one of my favourites franchises. I love all 3 games and have played each several times. I even have a room in my house that is loosely decorated around the theme of Bioshock (with a Lighthouse, coral models and postcards styled as though they are from both Rapture and Columbus).
And yet I am going to find it extremely difficult to get even remotely excited about any future episode in the series after all the problems this has had in its development cycle.
Leave the franchise alone. Remaster them again if you have to. Then put whatever talent you have to use on something brand new.
It sucks this game is in development hell because I love BioShock and would love a 4th game. I hope it turns out great, but I guess we'll see.
It's been in development hell since 2014. This is nothing new. It saddens me because it's one of my favorite series. At this point, Judas may end up releasing first.
Bioshock 4 (if it ever comes out) will probably still look and play like a Bioshock game, but without Kevin, it might miss that spark that made the originals so special. Honestly, Judas might end up feeling more like the real spiritual successor.

A new Animal Crossing or a Kid Icarus: Uprising remaster would be perfect on the Switch 2.

Learn where you can get BioShock Remastered for free and enjoy playing it on your devices, including the Steam Deck.