
Sony Computer Entertainment (SCE) Inc announced the overview of the "PlayStation 4 (PS4)," a next-generation stationary game console, in February 2013. We interviewed Mark Cerney, Lead System Architect on PlayStation 4, SCE, on the philosophy with which the machine was designed.

For Southeast Asia, new price changes.
Prices effective starting May 1st, 2026.
Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses
The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.
Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.
I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.
There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.
I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.
I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.

PlayStation PC revenue reached $300 million in 2023, but despite this success, it appears Sony may be pulling back from PC releases.
It's not a success unless we know the profit. It's the same reason I get on Xbox when they mention revenue.
If Sony is considering keeping their single player games exclusive to the PS systems despite the 300 million PC revenue, that means they didn't profit from the venture.
Given the recent price increase for their hardware... Sony should really rethink things. Having an additional revenue stream, even if the games come to PC a year after, is still money coming in. Those who wanted a 5 likely already got one, but that doesn't mean Sony should turn their backs on those who may still want to play their software on a PC.
And people think they’re going to give that up 🤣🤣
And it’ll be way more than 300m by now
Thats not a lot but still successful,when you consider some games costs over 100 million. But I still think Helix has something to do with them pulling back too.
good read, had a lot of info about the PS4 I didn't know
"The Single Chip Custom Processor," which SCE employed for the PS4, is equipped with eight "Jaguar" 64-bit CPUs"
I want to say this is a typo, but can you imagine; Eight "Jaguar" 64-bit CPUs stacked onto one die inside of a console?...
Heck if there were 8 "jaguar" 64-bit cpus within the PS4, then I'd say its definitely made with "Supercharged" PC parts!
**I know, its meant to be "8 core Jaguar 64-bit cpu"**
Igamer, best known by itroller, even if ps4 had a zx spectrum proco, youd Still put it sky high!
Have you been in coma for the last 10 years? Ps4 is average hw, and so Will next box,
Pc crushes,
have to say i'm very happy with the way Mark talks and thinks, for him the rise and fall of the PS4 will be very personal.
some ""
"However, in that case, we will make developers solve a puzzle, 'To realize the fastest operation, what data should be stored in which of the memories, the low-capacity eDRAM or the high-capacity external memory?'" he said. "We wanted to avoid such a situation. We put the highest priority on allowing developers to spend their time creating values for their games."
another one.
"We are claiming that our company is leading innovations," "And we certainly employed our own distinguished technologies for the PS4."
a very intelligent guy talking about the what he found to be of importance.
great read
"The reason why SCE employed the GDDR5 interface instead of the DDR3 interface, which is commonly used for the main memories of personal computers, was to solve the problem of memory bandwidth, which had been the biggest bottleneck, he said."
"We received very positive responses to the concept of 'Supercharged PC Architecture' from developers because we made a drastic improvement to performance and made it easy to develop games at the same time," said Cerney, who developed many games. "It is hardware for which games can be developed really easily."
"(Though it is a challenge in terms of cost and procurement,) we decided to offer a memory capacity of 8 Gbytes because of strong demand from developers," Cerney said. "We put priority on making a configuration that makes it easy for developers to create games so that many games will be made."
With Dev friendly tools & the ps4 architecture I love it because this will lead to more games & more exclusives. I bet we will see 3rd party exclusives on the ps4 aswell.