
With the recent announcement of XBL's Play to Earn program, Marc Lynch wonders if Microsoft is reaching out just a little too late.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

For Southeast Asia, new price changes.
Prices effective starting May 1st, 2026.
Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses
The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.
This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.
This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.
I’m not even sure MS has that endurance with Xbox yet
Helix is going to be stupidly expensive
Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential
I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought
That's going to be ps6 vs Helix
It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs
Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.
Great article that fleshes out my own thoughts on Microsoft. As an indie fan with many indie dev friends I've heard repeatedly how difficult it is in dealing with XBLA.
In terms of patching I know of a few games that are great but lack in updates on XBLA. Take Dungeon Defenders for example, on PC is WAY better than on XLBA in terms of updates. Isn't this because it is so costly to patch/update on XBLA. One free one, right?
Too little too late. I'm already sold on the PS4 in terms of next gen consoles.
Nice to seem them support their loyal customers, but overall I'm not impressed with the offerings. It has a long way to go before it rivals what PS+ gives their gamers.
I find it funny that not too long ago Microsoft dumped their XNA/Indie support for XBox 360, which although brought some very dull games, was still a great way for Indie Devs to get their games on Xbox Live Arcade and play them on the TV with the 360 controller.
Now all-of-a-sudden, with Sony's next-gen surge to core gamers and indie gamers combined, seems Microsoft are now playing catch-up, and seeing if there's anyway to get indie devs back on Xbox.
Yes.
I am not blind, Microsoft always were behind the competition (Sony and Nintendo).
Think about it. They released the original Xbox really late in the generation. Then they totally dropped support just a couple years later to release the 360 early as possible to try to stay ahead of the competition. As of right now it's not looking good and the "720" is the only hope now. Kinect probably drop the ball for them the most even though it was a commercial success.