
Destructoid: "The overwhelming opinion was that it’s a great idea for smaller scale developers to work with the system, for a variety of reasons, one of which is that the market isn’t as saturated as iOS and Android app stores. Additionally, it’s easy to work with. Provinciano had his port of Retro City Rampage playable in a single day, while Frobisher Says took eight months to make, from receiving development kits to submitting a final build. Hogg noted that “as a programmer, it [developing for the Nintendo DS] was one of the most miserable periods of my life,” while working on the Vita has been the opposite. One helpful inclusion is access to Sony’s developer support team, members of which the team included in Frobisher’s credits because of their tireless, prompt assistance with getting the game made."

These aren’t nostalgia grabs or gimmick-laden throwbacks. They each bring something genuinely fresh to the table, mechanics that feel baked into the exploration and combat, not just tacked on.

Play as Dik, a nimble acrobat exploring the depths of Hell to rescue his brother from the Devil’s hands. With no weapons to rely on, success hinges on mastery of physics-driven movement, and quick adaptation to deadly obstacles.

GDC 2025 has revealed the finalists for the 27th annual Independent Games Festival (IGF).
wow, now the vita is finally getting love, like it! ^_^
The only games i want from mobile is. Dead Trigger, Modern Combat 4, Shadowgun Deadzone, and N.O.V.A 3. That list alone will keep me Busy on my Vita for some time.
They should prefer vita development because those mobile phone app stores im speaking about all of them there really is no real way to stand out they constantly keep getting apps and games added daily atleast with vita or even 3DS your more noticed as for making profits depends on the quality of your game and pricing
Now let's see the memory card prices become fair. I love my Vita but 8 gig is getting me no where.
Not buying a Vita to play those small-time games, especially since they are already available on other platforms and don't take advantage of the capacities of the platform.
Sony is scrambling to try and rebrand the Vita as an indie game machine and as usual the gaming press is buying what they are selling like sheeps.
They didn't plan the Vita to sell for its indies, and they are only doing that because they have nothing left.