After this month’s release of the critically acclaimed reboot, ‘Tomb Raider,’ the development team at Crystal Dynamics sits down and discuses its favorite tombs, action-sequences, and many more. The first of these challenges represents the Tomb of the Unworthy.

The Tomb Raider developer said the cuts will impact development personnel and operations staff.

No one escapes fate.

Crystal Dynamics is gearing up to celebrate Tomb Raider's 30th Anniversary with the upcoming release of Legacy of Atlantis, and in honor of the event, they have announced their new partnerships.
I don't even remember any of them. They were all forgettable. The next Tomb Raider tombs should be more challenging. None of the tombs took more than one minute to complete.
Shut up Tomb Raider..stop trying to be relevant after Bioshock Infinite came out