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Nvidia: PS4 GPU is more powerful than Xbox 720′s GPU

Nvidia has revealed that PS4′s GPU is 3x slower than Nvidia’s Titan.

For a better translation make sure to check out the alt source I added.

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Ezz20134797d ago (Edited 4797d ago )

ouch...greenpowerz and NeverEnding1989 won't like this

**at PS4′s GPU is 3x slower than Nvidia’s Titan.**

so ...can some one tell me what GPU ps4 is using ?!

EDIT : thanks ambrosia
Wow, ps4 will be a Beast

Arai4797d ago

7850 - 7870 // GTX 660 - GTX 660Ti
I gotta laugh at nVidia for making such a "comparison".

ninjahunter4796d ago

@Torchic Sony said that the PS4 could ALMOST pump out a whopping 2 teraflops of raw power. which is in the range of the above mentioned cards.

Dee_914795d ago

ugh cant wait for e3.The way nvidia had been acting lately I wouldnt be surprised if they are going based off rumors ( tho I doubt it )
Nvidia are so salty right now lol.
where was these comparisons when ps3 had your hardware?

+ Show (1) more replyLast reply 4795d ago
whoyouwit044797d ago

How would Nvidia know if the 720 is weaker or not they had nothing to do with the 720 development process

papashango4796d ago

Probably because they specialize in GPU hardware. You really think they don't have access to the specs being used?

ignorant if you think not.

Mariusmssj4796d ago

Don't you think that at some point Microsoft approached Nvidia saying: "Could you make us a GPU for the next Xbox, we would like to have 'this' and 'this' and 'this' from a GPU"

whoyouwit044796d ago Show
JohnnyBadfinger4797d ago

Specs haven't been announced yet... How can anyone be mad about anything.

I'll call it right now. There will be no graphical difference between the xbxo3 and ps4.
Like this gen it will be slight differences in the default brightness and contrast.

And don't say exclusives will look better on this console or that console because exclusives have no comparison. Which is why they are exclusive! Not just too console but art style and gameplay.

Ezz20134797d ago (Edited 4797d ago )

this is just plain wrong
are you saying UE3 is the same as SSM engine or ND engine or GG engine or RAGE engine or crytek engine etc ?!
it's not just bright or contrast
it's much more than that
you have textuers ,art style,lighting, shadows,AA etc to work on

brightness and contrast are the last thing dev's care about ..since you can always adjust them from your own TV

MysticStrummer4797d ago

"ouch...greenpowerz and NeverEnding1989 won't like this"

Nah this news won't penetrate into their fantasy world.

greenpowerz4796d ago ShowReplies(4)
ATi_Elite4796d ago (Edited 4796d ago )

No one knows cause Sony left out that IMPORTANT information as it was too busy blinding Fanboys with 8 GB GDDR5.

But with a KNOWN 1.84 tflops of power it will be a Modified HD7770m or a HD7850m.

m = mobile meaning low wattage use like in LAPTOPS cause basically consoles use laptop parts because of the Watt caps they have.

Sony left this info out for a reason cause it would really let us know the EXACT limits of the PS4.

but as is the PS4 will produce High Graphic settings with post processing effects at 1080p 30 fps.

maybe second gen games will see 1080p 60 fps with new techniques.

But NO ULTRA and NO super duper graphics mods like the PC has

also when did Microsoft release the X720 specs? kinda like it hasn't!

ZoyosJD4796d ago

Whoa there, the 1.84TFLOP matches a 7850-7870, not a 7850m.

The 7870m barely outputs 1TFLOP at 800MHz, the 7850m can't even make that.

The 7970m outputs just over 2TFLOPS at 850MHz.

The PS4s GPU is set for a 800MHz clock.

+ Show (3) more repliesLast reply 4795d ago
Jaqen_Hghar4797d ago

A company just wants to do multimedia and Kinect 2 so a man doesn't know what they would need the power for.

SlavisH24797d ago (Edited 4797d ago )

didnt the 360 have a stronger gpu this gen and ps3 still put out better graphical games? So its not up to the gpu alone, right? Either way Im getting the titan lol.

P.S. I dont care about rumors they arent facts so blow it out your @$$. Just wait for offical specs.

yewles14797d ago

It's expected through the same sources that leaked the PS4 specs that the CPU will be the same on both consoles and that the RAM will possibly be a bottleneck for gaming (but not for other OS features such as switching between multiple games at once)...

ginsunuva4797d ago

That's because ps3 had the crazy cell processor.
But now both have pretty much the same cpu.

M-M4796d ago

You're really going to shell out $1,000 for just one GPU?

Hercules1894796d ago

Have you looked at gears 3 and judgement, forza 4 and halo 4 and crysis 2. These games look imo just as good as the ps4 games, I know im going to get a lot of disagrees bcus ur not allowed to say anything good about xbox on this site. microsoft is the devil and sony and all their devs are all kings

+ Show (1) more replyLast reply 4796d ago
torchic4797d ago

how does nVidia know all of this? nobody knows what GPU is packed in the upcoming consoles.

are people just looking at TFLOPS and assuming?

DeadlyFire4796d ago

My friend Tflops are a scorecard of a GPU.

Sure on a console it can be as powerful as a raw PC GPU with optimization and platform specializing, but when someone has more digits their optimization will go about the same distance, but they are starting at a higher number so its not an assumption that it has more juice.

Max-Zorin4797d ago

I wish N4G would stop putting so much faith in rumors and wait for official information.

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40°

Veteran artist behind Mass Effect, Halo, and Overwatch 2 weighs in on Nvidia DLSS 5

Darryl Linington from Notebookchect.net writes, "The backlash around Nvidia’s AI push and DLSS 5 has opened a broader question in game development. Beyond performance and image quality, veteran artists are now weighing what AI-driven rendering means for authorship and visual control. If a system can add or reinterpret detail after the fact, the issue is no longer just technical. It becomes a question of how much of the final image still belongs to the people who built it."

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50°

NVIDIA DLSS 4.5 Frame Gen 5x & 6x Come to RTX 50 Series GPUs + Dynamic Multi Frame Gen

The latest GeForce driver introduces DLSS 4.5 Multi Frame Generation 5x and 6x alongside Dynamic Multi Frame Generation to RTX 50-series GPUs. The former increases the number of interpolated frames to 4 and 5 (between every two rendered frames), further reducing reliance on the CPU.

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blacktiger45d ago

Big corp bowing down to another big corp is nothing more than helping each other. But try any games it doesn't work

Smellsforfree45d ago

I don't mind frame gen but only use it if I'm already >70fps without it. It is kinda nice but if I see any visual artifacts I will turn it off. Whenever I'm playing games on my 120Hz LG C3 I will almost never use it because frame rates >120fps look really bad. I think spatial super sampling is a far more interesting and beneficial tech than frame gen. Boosting 30fps to 60fps with framegen is just garbage.

SimpleDad44d ago

Tvs were doing this 15 years ago with their telenovela effect... Idk how anyone can play with this on.

There is definitely input lag there and artifacts.

CornholioX44d ago

It's commercial how they show it. Typical any company does that.

Goodguy0144d ago (Edited 44d ago )

Frame gen just has too much latency and visual glitches for me, don't think I can ever use it for most games. I'd compare with it on and off and it's a world of difference in the feel. I need the very least input lag in my gaming. Companies should rely on actual optimization. As for potato hardware, I suppose it could have it's use.

40°

Is the AI Push in AAA Gaming Giving Indie Developers A Golden Ticket?

WTMG's Jordan Hawes: "With the advent of NVIDIA's DLSS 5 tools, and the whole debacle surrounding AI usage in AAA gaming, is this new push an opportunity for smaller studios to showcase they are the ones vouching for artistic integrity in the gaming industry?"

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Obelisk9255d ago

They already are. Indie studios are the only developers that constantly strive to publish innovative and experimental experiences. There has been little to no art in AAA gaming, with just a few exceptions.

Yi-Long55d ago

Indie-studios have been showcasing their creative superiority and bravery over AAA-studios/releases for a while now.

Personally. I have zero interest in AI slop in any of my entertainment, so regardless of what Sony, Ubisoft, MS, EA, etc believe the future is, I'm just not gonna touch any of that stuff.

blacktiger55d ago

Everything you said but for me MS is always the problem.

isarai_lee55d ago

One more thing in a long list of things that already give indie Games an advantage

Miacosa55d ago (Edited 55d ago )

In reality a dev having a simplistic tech statck does not really impact the end user experience. If the game is good and worth playing is what matters. In other words some cooks make care if 2 or 3 eggs were used to make a cake but the person eating it doesn't. And in the case of DLSS 5 the chef is soley responsible for the recipe and how its mixed together.