
"What you have here is a game that is unashamedly unoriginal at its core. What it lacks in innovative gameplay it makes up for through its brilliant story telling and refined take on the genre. To be completely honest, I'm not what you would call an avid RPG player, but Lost Odyssey captivated me. Whilst it mightn't go down in history with the same acclaim and innovation as Final Fantasy 7 or more recently Bioware's Mass Effect, it's a solid addition to the 360 catalogue and a worthy purchase for any gamer craving some turn-based action
Lost Odyssey doesn't reinvent the genre, but that doesn't mean it's not still a joy to play."
By Matt Williams

How Clair Obscur: Expedition 33 continues the legacy of Japanese RPGs that halted with Lost Odyssey on Xbox 360.
I bought an XB360 to play this game. I also played other gems like Blue Dragon, Gears of War, and ES: Oblivion but Lost Odyssey was the precursor and one of the best jRPGs ever.
Microsoft Gaming CEO Phil Spencer would like to see the revival of Xbox's Blue Dragon, Lost Odyssey Crimson Skies, and more.
What these games need are remasters and to modern platforms. They're all unfortunately stuck on the 360.
Then…remaster / remake them
🤷🏻♂️
After renewed interest you can get Mistwalker to do a sequel to Lost Odyssey

17 years later, it still stands out.
The game was indeed amazing. Great characters, gameplay and story!
But the dream sequences penned by Shigematsu were sublime.
I still remember many of these stories and I have integrated in the past in my D&D campaign many years ago.
Microsoft should have just kept pumping money into these guys. Same with a lot of the other studios... the blundered hard.
Lost Odysee deserved a franchise even though development wasn't smooth
It's not like it has had any competition since 2007. Would really like to own the short stories from it in book form.
The problem with most MS games on 360 was they didn’t make the games they paid for them and that makes you less money in the long run and isn’t something you can continue to do especially with declining sales of consoles. MS should have been starting and growing studios from the beginning but they went for paid games and it leaves them without the knowledge and culture of making games.