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Who is Your Favorite Developer?

In honor of the Game Developers’ Conference happening this week, we wanted to focus this Ask PSLS on the studios who make all the games we all enjoy playing. So, we asked the PSLS staff: “Who is Your Favorite Developer?”
- PSLS

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playstationlifestyle.net
dbjj120884790d ago

A lot of people would certainly agree with that on N4G.

guitarded774790d ago (Edited 4790d ago )

Should be agreed with on more than just n4g... Naughty Dog are great...

I also like...

That Game Company
R*
DICE
Guerrilla Games
Kojima
343 Industries has made an impression on me so far
Nintendo
Sony Santa Monica
Irrational Games
Media Molecule

I can't say any one is my favorite, but those are some I really like their work.

kamikazepikmin4790d ago

not that suprising. its a sony drone filled site

guitarded774790d ago (Edited 4790d ago )

@ kamikazepikmin

I don't know where you get that idea from... n4g has a pretty good balance of multi-platform gamers with some zealots on every side. I frequent other sites too, and there are horrible people just out to troll... especially troll on Sony. Here everyone seems more even heeled.

The regulars here at n4g mostly game on more than one system, and are critical of each when the subject demands it. Your comment seems like you don't believe Naught Dog deserves the accolades it receives... but even if you don't like their games (for whatever strange reason), you must admit from a technical standpoint, the Uncharted series is a marvel of this generation.

Riderz13374790d ago

A lot of people would agree with it on any website. Simply because they are super talented. Being on N4G has nothing to do with it.

+ Show (1) more replyLast reply 4790d ago
NastyLeftHook04790d ago

The Holy Trinity.

Naughty Dog

From Software

Kojima.

Apollosupreme4790d ago (Edited 4790d ago )

Bioware:

- Mass Effect
- Dragon Age
- Baldur's Gate
- SWTOR
- Jade Empire

yabhero4789d ago (Edited 4789d ago )

I have to agree with you on that. The Last of Us has me pumped up.
Right now the only developers I respect fully are Ubisoft because they are bringing WiiU good games like Black Flag and Watch Dogs and maybe Splinter Cell and Irrational because I'm playing BioShock right now on PC and that game is great. I'm kinda feeling Crystal Dynamics too... nice job with Tomb Raider but seriously... no WiiU???
EA is on my hate list seriously, Crysis 3, Dead Space and now BF4 not on WiiU.
I was going to buy BF4 too...
2K/Take-Two I'm pissed at them... they explictly said they aren't going to give WiiU a chance. Gearbox wanted to put Borderlands 2 on WiiU. Take Two is like hells naw. BioShock could been on WiiU but 2K was like naw man.
Rockstar if GTA V is not on WiiU I will hurt you...
and of course NINTENDO AND SONY

+ Show (2) more repliesLast reply 4789d ago
doctorstrange4790d ago

If only Valve could make games in under 8 years and weren't annoyingly secretive, they'd be number one

Ducky4790d ago

They've made plenty of games in the past 8 years.
Just haven't followed up on a cliffhanger ending.

coolbeans4790d ago (Edited 4790d ago )

Off the top of my head:

Portal 1+2
Left 4 Dead 1+2
CS:GO
Half-Life 2: Episode 2
and Dota 2 (no official release date posted yet)

Not too bad of a list, if I do say so myself.

Donnieboi4789d ago (Edited 4789d ago )

Hell Yeah. For me it's Kojima Pro too, as well as:

--Atlus (SMT series, Persona, Catherine, too many other games)
--FromSoftware (Demon's souls, Armored Core, Tenchu, etc)
--Sony Japan studio (too many games to name!)
--Naughty Dog (Crash, Uncharted, Jak&Daxter, etc)
--Miyamoto (WAY too many games to mention)

TrendyGamers4790d ago

Haha what would the title of their next game be?

Why o why4790d ago (Edited 4790d ago )

uncharted god..a spec edition

to be fair choosing my favourite dev is like choosing who my favourite child is. not a decision I'd like to make because they're all different and are important to me in different ways. please dont make me choose. .lol

jakmckratos4790d ago

Naughty Dog and usuallllly Insomniac although they haven't made anything impressive since Resistance 3.. Fuse looks generic as hell and the last 2 ratchet entries were very disappointing...but every Ratchet(before All 4 One), Spyro and Resistance game the've made have been AMAZING.

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50°

Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories

Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.

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powerupgaming.co.uk
18d ago
phongtro123_com18d ago

There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

DarXyde18d ago

More than that, it's logistically untenable. Inevitably, when teams get too large, how do you keep tabs on accountability? I suspect this massive team size is a consequence of the perfectionism streak Naughty Dog has.

I wish we could have so many people working on something and it turns out great because I'm all for collaboration in spirit - the problem is too many people as part of the larger team and smaller units. Suppose for example that you have too many people in the art department; you will very often come up against fiercely competing visions for how things should look. That competitive vision will cause friction between team members, team doesn't work as a unit, the back and forth can further delay parts that the other departments are waiting for, etc etc.

A 200-person team says, to me, that we need to scale back game development. Even if it means we go back to PS2 era costs and scale, why not? Those games are still great fun, the budgets were in check, and you could literally break the 200-man team into like 10 20-man teams working on different projects.

50°

Kratos actor T.C. Carson says Sony Santa Monica "realized that they let me go prematurely"

Kratos' original voice actor has explained how Sony approached him about returning to the role for the upcoming God of War Greek remake trilogy.

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gamesradar.com
darthv7235d ago (Edited 35d ago )

He was at my local game expo just this past December. During Q/A I asked him if he was interested in portraying Kratos again (this was before the reveal of the current projects). He said he would be, but its up to Sony. And they had chosen Judge because he had the stature AND voice to do the job.

So.... he probably already had been contacted to do this, but obviously could not say anything under NDA.

DarXyde35d ago

I liked T.C. Carson as Kratos a lot (and also a big fan of Living Single back in the day). But Chris Judge was also great. Carson was pure anger and very fitting for that era, as was Judge for the modern one. I'll never complain about either.I'll need to hear Carson now really go through the lines though and see how he does with classic Kratos.

It's a bit of a similar case for Metal Gear Solid. While I'm forever a Hayter fan and I didn't like Sutherland in the few moments he did speak, Sutherland as Big Boss/Venom Snake did have an "okay" transition voice between Hayter in MGS3 and Peace Walker, and Richard Doyle in MGS4. Both grossly outshined Sutherland, but I guess it has a slight hint of Hayter's gravel and some of the stern, tired and curt inflection of Doyle.

40°

Naughty Dog's Evan Wells Selected as Hall of Fame Inductee for the 29th Annual D.I.C.E. Awards

The Academy of Interactive Arts & Sciences (AIAS) is proud to announce that Evan Wells, former Co-President of Naughty Dog and one of the most respected studio leaders in modern game development, will be honored with a prestigious Hall of Fame Award. Wells’ induction will take place at the 29th annual D.I.C.E. Awards on February 12, 2026, at the Aria Resort in Las Vegas. Neil Druckmann, a longtime collaborator from Naughty Dog, will present Wells with his Hall of Fame Award live at the ceremony.

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interactive.org